08-29-2014, 11:33 AM
(08-29-2014, 09:33 AM)alias link Wrote:I enjoyed the mission, but fatigue is something mission makers have to seriously consider now, that in combination with the distances you have to walk it has a dramatic impact over the length and gameplay.
It's an interesting point actually and makes me wonder if I should have put just the AT guys on ATVs and kept them back a bit, so that they didn't run into any enemies unexpectedly. That would have avoided you getting fatigued and having to rest, although it might have been a bit boring for you as you'd have missed a lot of the firefights and would only have got to do anything when there where vehicles for you to take out, which I don't think there were many of. I could have of course told you to regroup whenever we got into a firefight, so that you could assist with your rifles but it may well have been all over by the time you got to us, as driving straight to the our positions would probably have got you shot, so you'd have had to get off the bikes a bit behind us and then walk up.
In future, perhaps we should check at the start whether you can distribute some of your gear (spare missiles, even spare ammo or first aid) between the other players, to even out the load a bit and avoid any particular player getting more fatigued than the others.