08-25-2014, 01:05 AM
Foothold
Nice mission, although it's a bit jerky on my PC. The armour still appears to be firing in the opposite direction to the LZ, so I'm not sure if it's a threat to them that we need to worry about. Saw a message about enemy submarines threatening the landing teams but I don't think there's much we could do to help them with that.
When we approached the armour they stopped firing and seemed to disappear but it looked like they resumed later, when we were at the re-arm place and the other team got wiped out shortly after that, so maybe that was the armour. We had some fun dodging patrols (who flanked and got right behind us at one point) and engaging a couple of vehicles and infantry near the re-arm point before then.
The Rising Sun
I couldn't see the enemy at all at the house where we first engaged them (nor for most of the mission actually) so just had to fire in their approximate direction, although I could see the other team when they were advancing towards the road on our left, so I guess the fog was less thick in places. I think it was too long as it's frustrating to play for over an hour and then get killed before reaching the objective and missions this long would be better broken into multiple missions, like a campaign.
Nice mission, although it's a bit jerky on my PC. The armour still appears to be firing in the opposite direction to the LZ, so I'm not sure if it's a threat to them that we need to worry about. Saw a message about enemy submarines threatening the landing teams but I don't think there's much we could do to help them with that.
When we approached the armour they stopped firing and seemed to disappear but it looked like they resumed later, when we were at the re-arm place and the other team got wiped out shortly after that, so maybe that was the armour. We had some fun dodging patrols (who flanked and got right behind us at one point) and engaging a couple of vehicles and infantry near the re-arm point before then.
The Rising Sun
I couldn't see the enemy at all at the house where we first engaged them (nor for most of the mission actually) so just had to fire in their approximate direction, although I could see the other team when they were advancing towards the road on our left, so I guess the fog was less thick in places. I think it was too long as it's frustrating to play for over an hour and then get killed before reaching the objective and missions this long would be better broken into multiple missions, like a campaign.