08-22-2014, 02:22 PM
Choplifter
Was nice to pilot, i don't have that chance in a tactical mission too often. Is not easy to insert a heli in a tactical mission and make it look natural and not forced in. For CAS was walk in the park, transport helicopter kept safe distance and survived. Good job everyone.
Supply Interruption
Well this one was a downer for me from the start when i saw VIRTUAL AMMO BOX and "infinite" lives. Despite i like my visual range as bigger i discovered i don't like having the option to tweak it in action menu is a immersion breaker for me.
My physic state couldn't get any better after that but i enjoyed the company.
Shapur Assault
Too bad i couldn't see the end of it. I like the map even is not the best from old ARMA maps. I enjoyed the role as autorifleman on a open map like that, more chances to go ratatatatatataaaaa.... Wasn't a problem of ammo since i had plenty, we were like a mule flock.
Was nice to pilot, i don't have that chance in a tactical mission too often. Is not easy to insert a heli in a tactical mission and make it look natural and not forced in. For CAS was walk in the park, transport helicopter kept safe distance and survived. Good job everyone.
Supply Interruption
Well this one was a downer for me from the start when i saw VIRTUAL AMMO BOX and "infinite" lives. Despite i like my visual range as bigger i discovered i don't like having the option to tweak it in action menu is a immersion breaker for me.
My physic state couldn't get any better after that but i enjoyed the company.
Shapur Assault
Too bad i couldn't see the end of it. I like the map even is not the best from old ARMA maps. I enjoyed the role as autorifleman on a open map like that, more chances to go ratatatatatataaaaa.... Wasn't a problem of ammo since i had plenty, we were like a mule flock.