08-01-2014, 11:56 AM
FHQ Stop The Train
Nice mission. Didn't have any problems with lag until the two or three enemy at the crossroads starting engaging me and unfortunately I died pretty quickly then (the lag didn't help). The rest of my squad went down soon after as well sadly. Great fun until then though.
Operation Aspis Part 2
Was rather boring for Bravo for most of the mission, as we were sitting around waiting for ages and then when we eventually moved into town and were assigned to clear sectors, we didn't really encounter any enemies. Later on, moving down the road covering the minesweepers was fun, being engaged from the sides as well as down the road and we had some nice challenging engagements sweeping the surrounding area after that but it was a bit too little, too late.
Hit an Run
Always nice to see an SAS mission The long walk from the chopper wasn't so nice though. I don't actually recall what happened with this one and SWEC shows it only ran for 14mins and I think it took us that long just walking!
Operation Overscore
After the SAS, time for the SBS to do their stuff. I enjoyed this one, except for when I got stuck running in circles for 5mins after being revived but I managed to get out of that eventually somehow. Was a nice touch/surprise to have the extra choppers come in after the General's one to keep us busy. Good job taking out the AA McGregor. I'm not sure how advisable it was to send a chopper to take out AA but it worked out OK and that's what matters
Contact Person
I enjoyed the different atmosphere/setting for this mission, made a nice change. We managed to take out a couple of contacts before assaulting the shack but unfortunately red team, who were holding back and providing cover on the first assault, didn't have a great view of the camp due to all the trees. Although we moved to better positions once the assault team told us there were more contacts in the camp, Varanon unfortunately got shot before we could do so.
Moving on to the next position, I spotted a couple of contacts on our right and went prone and engaged them but a lot more contacts came streaming out of the buildings and one of them killed me pretty quickly. It was hard to tell if we were hearing vehicles or just the wind but I found that quite atmospheric and challenging. Luckily the vehicles seemed to keep their distance, even after we engaged the enemy but without a full squad it was a bit too much, although Alwarren and Variable put up a good fight and almost managed to clear the area.
Nice mission. Didn't have any problems with lag until the two or three enemy at the crossroads starting engaging me and unfortunately I died pretty quickly then (the lag didn't help). The rest of my squad went down soon after as well sadly. Great fun until then though.
Operation Aspis Part 2
Was rather boring for Bravo for most of the mission, as we were sitting around waiting for ages and then when we eventually moved into town and were assigned to clear sectors, we didn't really encounter any enemies. Later on, moving down the road covering the minesweepers was fun, being engaged from the sides as well as down the road and we had some nice challenging engagements sweeping the surrounding area after that but it was a bit too little, too late.
Hit an Run
Always nice to see an SAS mission The long walk from the chopper wasn't so nice though. I don't actually recall what happened with this one and SWEC shows it only ran for 14mins and I think it took us that long just walking!
Operation Overscore
After the SAS, time for the SBS to do their stuff. I enjoyed this one, except for when I got stuck running in circles for 5mins after being revived but I managed to get out of that eventually somehow. Was a nice touch/surprise to have the extra choppers come in after the General's one to keep us busy. Good job taking out the AA McGregor. I'm not sure how advisable it was to send a chopper to take out AA but it worked out OK and that's what matters
Contact Person
I enjoyed the different atmosphere/setting for this mission, made a nice change. We managed to take out a couple of contacts before assaulting the shack but unfortunately red team, who were holding back and providing cover on the first assault, didn't have a great view of the camp due to all the trees. Although we moved to better positions once the assault team told us there were more contacts in the camp, Varanon unfortunately got shot before we could do so.
Moving on to the next position, I spotted a couple of contacts on our right and went prone and engaged them but a lot more contacts came streaming out of the buildings and one of them killed me pretty quickly. It was hard to tell if we were hearing vehicles or just the wind but I found that quite atmospheric and challenging. Luckily the vehicles seemed to keep their distance, even after we engaged the enemy but without a full squad it was a bit too much, although Alwarren and Variable put up a good fight and almost managed to clear the area.