02-05-2014, 10:07 AM
Congratulations comrades, last night we topped the 1,300 (yes, you read it right) completed missions mark. That includes OFP, Arma 2 and Arma 3 missions. We played some Arma 1 but it wasn't exciting enough even to keep track of it. Good job everyone!
Cache Dispenser
It was fun commanding a full force of AI. They were somewhere in between a cannon fodder to an effective force. I always thought that once we run out of missions that fit our player count, we will play the big ones and command full squads of AIs. How do you like this idea? I suppose not all like to baby sit some AI, but missions with such a big force tend to be a lot more eventful and "war like".
co10_a2rw_pk91 (the one with the car bombs and the road block)
Good job guys, you gave them a nice knife fight!
Beach Head
Awesome mission! However, we should try it again after a server restart and play against some more responsive AI.
Ground Bait
I think we should have taken it slower, and keep the Jackal further back. The HMG on top of it got a powerful scope, so getting closer just makes it harder for the gunner to spot targets since he's got a wider angle to cover. It also exposes him to RPG fire, and shortens its response time. This mission is a tough nut to crack mission though...
Sixty Fours Field
I fucked up on this one, but I think I have the solution for it now. Misha couldn't enter the base from the west since there is a fence there. But since the western approach seems to be the best (we attacked from the north), we will just make a hole in it with one of the many satchels we have. That might work and get us fast to the computer before the data about the locations of the Hind bases is wiped out.
Oil War
Great mission that really punishes you for moving too slow. Next time we move faster on the fuel depot, AND keep the tank with us.
Cold Snap Ambush
Great ambush execution. Although it seems like not everybody detonated their explosives?
Cache Dispenser
It was fun commanding a full force of AI. They were somewhere in between a cannon fodder to an effective force. I always thought that once we run out of missions that fit our player count, we will play the big ones and command full squads of AIs. How do you like this idea? I suppose not all like to baby sit some AI, but missions with such a big force tend to be a lot more eventful and "war like".
co10_a2rw_pk91 (the one with the car bombs and the road block)
Good job guys, you gave them a nice knife fight!
Beach Head
Awesome mission! However, we should try it again after a server restart and play against some more responsive AI.
Ground Bait
I think we should have taken it slower, and keep the Jackal further back. The HMG on top of it got a powerful scope, so getting closer just makes it harder for the gunner to spot targets since he's got a wider angle to cover. It also exposes him to RPG fire, and shortens its response time. This mission is a tough nut to crack mission though...
Sixty Fours Field
I fucked up on this one, but I think I have the solution for it now. Misha couldn't enter the base from the west since there is a fence there. But since the western approach seems to be the best (we attacked from the north), we will just make a hole in it with one of the many satchels we have. That might work and get us fast to the computer before the data about the locations of the Hind bases is wiped out.
Oil War
Great mission that really punishes you for moving too slow. Next time we move faster on the fuel depot, AND keep the tank with us.
Cold Snap Ambush
Great ambush execution. Although it seems like not everybody detonated their explosives?
(02-03-2014, 06:05 PM)Alwarren link Wrote:Extraction on Cold Call was Hollywood Movie crazy. Did anybody record it?Gwyn, did you happen to record that one?
The fewer men, the greater share of honor