01-13-2014, 12:28 AM
Dourdan Rescue
No casualties until the humvees part. Probably next time we should blow it to bits seeing that infantries switch to gunner and mowed down half the team. It went really good and the 2 heavy tanks were disabled by Variable's metis too. I say we could've had it if the warlord didn't bug out and ran out the town to take our nade.
Rolling Over Xmas
Came out longer than I expected. Before telling me too much ATs and such, the reason why I had a lot was because there's a repair station there and around and the tank has extra armor. I think I'd prefer going straight to the base rather than up around hills with bad angles. The last hill with 6 field guns I described as one of the toughest area to take so I'd would have left that for last. Sorry I left to eat at that point.
No casualties until the humvees part. Probably next time we should blow it to bits seeing that infantries switch to gunner and mowed down half the team. It went really good and the 2 heavy tanks were disabled by Variable's metis too. I say we could've had it if the warlord didn't bug out and ran out the town to take our nade.
Rolling Over Xmas
Came out longer than I expected. Before telling me too much ATs and such, the reason why I had a lot was because there's a repair station there and around and the tank has extra armor. I think I'd prefer going straight to the base rather than up around hills with bad angles. The last hill with 6 field guns I described as one of the toughest area to take so I'd would have left that for last. Sorry I left to eat at that point.