01-01-2014, 01:36 AM
Blood Gulch:
Pretty hard mission IMO, the steep valleys and trees prevent spotting, but the AI seems to have no trouble spotting the BMP. After I took over command, my mistake was to stay too much on the road; I had not anticipated that the enemy would send another BMP to investigate, I would have thought that all reinforcement was already there..
I always wonder why people insist on grouping the whole team and APC crew into one team. I usually separate them, and that works IMO much better. Team leader in an APC just doesn't work.
Getting eyes on is the biggest issue in this mission. Those little NAPA vermin seem to be everywhere.
Impassive Agressive:
Not quite sure what to do with that mission. The tanks are a real problem, maybe it would have been better to move in from the north instead of from the hill to have the town between us and the approaching tanks. If we'Re quick enough, we might take over the town before the tanks arrive.
Hedge Creeper:
Well I guess this went quite well until that point that four or five people crashed simultaneously. Must have been something with a defective model, or maybe it was all ATI people and only the NVidia guys survived. Up to that point I think we did good, but of course with so many crashes, things quickly went fubar.
Bear Claw:
I seriously love-hated this mission. The beginning is great, up to the second objective. The third objective is bollocks. It's basically Spetznaz vs. the whole NATO, leaving you with a failed mission after over an hour of playtime. It would have been great if the last objective would just have been to evac, or something that felt a bit more of a realistic target.
Up to the bridge everything went fine, but I have no idea how to handle that rest.
Pretty hard mission IMO, the steep valleys and trees prevent spotting, but the AI seems to have no trouble spotting the BMP. After I took over command, my mistake was to stay too much on the road; I had not anticipated that the enemy would send another BMP to investigate, I would have thought that all reinforcement was already there..
I always wonder why people insist on grouping the whole team and APC crew into one team. I usually separate them, and that works IMO much better. Team leader in an APC just doesn't work.
Getting eyes on is the biggest issue in this mission. Those little NAPA vermin seem to be everywhere.
Impassive Agressive:
Not quite sure what to do with that mission. The tanks are a real problem, maybe it would have been better to move in from the north instead of from the hill to have the town between us and the approaching tanks. If we'Re quick enough, we might take over the town before the tanks arrive.
Hedge Creeper:
Well I guess this went quite well until that point that four or five people crashed simultaneously. Must have been something with a defective model, or maybe it was all ATI people and only the NVidia guys survived. Up to that point I think we did good, but of course with so many crashes, things quickly went fubar.
Bear Claw:
I seriously love-hated this mission. The beginning is great, up to the second objective. The third objective is bollocks. It's basically Spetznaz vs. the whole NATO, leaving you with a failed mission after over an hour of playtime. It would have been great if the last objective would just have been to evac, or something that felt a bit more of a realistic target.
Up to the bridge everything went fine, but I have no idea how to handle that rest.
I don't need luck, I have ammo.