ok, tweaking further. Changed skill 0.625.
The fewer men, the greater share of honor
AI skill on the server
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ok, tweaking further. Changed skill 0.625.
The fewer men, the greater share of honor
03-23-2014, 06:22 PM
ASR AI 3
New Version available incase you missed it Variable, which i dont think for one minute you haveÂ
How People Treat Me Is Their Path, How I Respond Is Mine...
03-23-2014, 06:28 PM
(03-23-2014, 06:22 PM)ck-claw link Wrote: ASR AI 3 hehehe! First one to respond http://forums.bistudio.com/showthread.ph...ost2650433
The fewer men, the greater share of honor
03-23-2014, 06:31 PM
lol - i clocked it on armaholic 1st then posted,i aint got to BI forums yet ;D
Edit:- Never thought of running it client side, was only this morning i decided to have a go at the campaignÂ
How People Treat Me Is Their Path, How I Respond Is Mine...
03-23-2014, 07:59 PM
Then I'll soon post some recommended client side addons on the campaign thread for you.
The fewer men, the greater share of honor
03-30-2014, 11:24 AM
I reduced the AI Skill and Precision levels on the Arma 3 server since the recent update on Stable has modified them. I think it was felt during the last two coop nights...
The system has been changed and is using new parameters to set the AI skill and accuracy. These are the new settings on the server: On Veteran we have a "Medium" preset (0.7 skill and 0.4 precision). We will tweak it further from here. Please take notes and post what you think of the AI after tonight's game.
The fewer men, the greater share of honor
03-31-2014, 06:50 AM
It felt pretty good...it does seem tougher than on ArmA 2 since we switched the difficulty there, as it seemed like the AI was more accurate than usual. For instance on that mission with all the fog a the airfield, I got downed very quickly by an enemy I could never see through the fog. Not sure if fog affects AI view or not, though.
03-31-2014, 01:33 PM
I agree. I would, however, would like to try to increase the Skill to 0.9 and the Precision to 0.5 and see how it goes.
The fewer men, the greater share of honor
Current Arma 3 server AI skill and precision settings:
Code: skillAI=0.7; What do you guys feel about the current settings? Too hard? Too easy? The sweet spot? Refer to AI reaction speed, accuracy, level of natural behaviour etc.
The fewer men, the greater share of honor
05-07-2014, 05:22 PM
05-11-2014, 08:22 AM
(05-07-2014, 05:22 PM)Varanon link Wrote: Hard to really say, but I think they are quite ok as they are now... might try with a bit higherYeah... Skill increased to 0.8, precision remained 0.4. Let's see how this goes.
The fewer men, the greater share of honor
05-15-2014, 04:02 PM
skillAI Decreased to 0.75. Sweet spot here we come!
The fewer men, the greater share of honor
05-19-2014, 07:17 PM
skillAI felt pretty close to natural last time i played with you guys, great job!
(Unless the AI has been changed recently)
It seems to be a pretty fair fight (keeping in mind you are locked in first person view) if players are fighting in ranges within 300 meters, mostly if both parts are not using scopes. In missions where you have a chance to use scopes it seems that AI tend to be a bit lost if you mantain the distance, not returning fire / scattering around or being poorly accurate. I'm not sure if this will depend on what kind of rifle they are using, their rank or natural skill though.
06-11-2014, 08:29 PM
Interesting observation Blackrose, thanks. Guys, let's keep an eye on that.
The fewer men, the greater share of honor
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