05-13-2013, 04:17 PM
(This post was last modified: 05-13-2013, 04:29 PM by Anthropoid.)
Having discovered MCC
http://www.armaholic.com/page.php?id=15546
I'm now working on my next mission. This will be (ostensibly) #1 in a multi-mission series. I will write it in the SP editor and get it working as an SP mission using MCC, and then worry about adding the FHQ / coop stuff after it is all assembled.
The overall concept is to create a mission (hopefully a series) that has a similar kind of feel to the PMC Versus missions, except: set in Takistan well after the completion of the Operation Arrowhead storyline, and involving the players as Takistani partisans (Independent side I guess and "Takistani Locals faction) struggling against BLUFOR "occupiers" of Takistan. Idea is to mainly pit Takistan locals against US Army, but maybe in later missions have some OPFOR or other BLUFOR factions.
I think I want the players to be portraying "Independent" side in order to leave open the possibility for missions fighting against both BLUFOR and OPFOR. My idea being that BLUFOR has finished its conquest of Takistan and occupied the country and is now in 'maintenance' and regime-installation mode. However, there could be some OPFOR covert meddling and this could lead to the INDEPENDENT's taking some actions against OPFOR in one or two missions, but having 'proven themselves' perhaps receiving diplomatic overtures of backing by OPFOR who would like to mess up BLUFOR's interests in post-War Takistan. If I do manage to get up some momentum with this, I'd like to extend it out to many missions eventually culminating in BLUFOR withdrawal from Takistan and "liberation" of Takistan by proper Islamic fundamentalist authority! :-*
It will require:
ACE
ACE_X, and
(maybe) MCC.
I would prefer if I could create the mission(s) using MCC, and then somehow change it so that the final .pbo does not actually require MCC to play it. If that is possible that is the way I will do it. But for now, I just want to get going with learning to use MCC, and putting together a mission.
There seem to be a paucity of missions with players as Takistani geurilla types, so hopefully this mission(s) will be a welcome addition to an otherwise empty niche. So that is the concept, now for the questions:
1. The title of the mission? I'm not entirely happy with just calling this first mission "Jihad." The first mission will involve capturing some weapons, freeing a hostage, maybe blowing up some shit, then escaping. Second mission might involve evading pursuit. Third might involve something like scouting out a location to setup a 'hideout.' Fourth, setting up an ambush, Fifth destroy something, etc., etc.
Any suggestions on a naming convention to apply in mission #1 that will fit with these themes, and work well for subsequent missions?
2. A name for the Takistani player side portrayed in the mission?
I have no idea what the native language of Takistan is (nor what branch of Islam is supposed to be prevalent), so I'm a bit of a loss for what this group might call itself. I would prefer them to have more of "Islamic fundamentalist PMC" type feel, though I don't want to call them anything like "PMC Fi sabilillah." I would like a name that references some historical concept or group within middle-eastern history. I'd particularly like to create some reference to the Nizari Ismalis, who are the group from which the term "assassin" seems to have originated
http://en.wikipedia.org/wiki/Nizari
I know some of you guys have some expertise in Islamic culture so please advise if you have a good idea.
http://www.armaholic.com/page.php?id=15546
I'm now working on my next mission. This will be (ostensibly) #1 in a multi-mission series. I will write it in the SP editor and get it working as an SP mission using MCC, and then worry about adding the FHQ / coop stuff after it is all assembled.
The overall concept is to create a mission (hopefully a series) that has a similar kind of feel to the PMC Versus missions, except: set in Takistan well after the completion of the Operation Arrowhead storyline, and involving the players as Takistani partisans (Independent side I guess and "Takistani Locals faction) struggling against BLUFOR "occupiers" of Takistan. Idea is to mainly pit Takistan locals against US Army, but maybe in later missions have some OPFOR or other BLUFOR factions.
I think I want the players to be portraying "Independent" side in order to leave open the possibility for missions fighting against both BLUFOR and OPFOR. My idea being that BLUFOR has finished its conquest of Takistan and occupied the country and is now in 'maintenance' and regime-installation mode. However, there could be some OPFOR covert meddling and this could lead to the INDEPENDENT's taking some actions against OPFOR in one or two missions, but having 'proven themselves' perhaps receiving diplomatic overtures of backing by OPFOR who would like to mess up BLUFOR's interests in post-War Takistan. If I do manage to get up some momentum with this, I'd like to extend it out to many missions eventually culminating in BLUFOR withdrawal from Takistan and "liberation" of Takistan by proper Islamic fundamentalist authority! :-*
It will require:
ACE
ACE_X, and
(maybe) MCC.
I would prefer if I could create the mission(s) using MCC, and then somehow change it so that the final .pbo does not actually require MCC to play it. If that is possible that is the way I will do it. But for now, I just want to get going with learning to use MCC, and putting together a mission.
There seem to be a paucity of missions with players as Takistani geurilla types, so hopefully this mission(s) will be a welcome addition to an otherwise empty niche. So that is the concept, now for the questions:
1. The title of the mission? I'm not entirely happy with just calling this first mission "Jihad." The first mission will involve capturing some weapons, freeing a hostage, maybe blowing up some shit, then escaping. Second mission might involve evading pursuit. Third might involve something like scouting out a location to setup a 'hideout.' Fourth, setting up an ambush, Fifth destroy something, etc., etc.
Any suggestions on a naming convention to apply in mission #1 that will fit with these themes, and work well for subsequent missions?
2. A name for the Takistani player side portrayed in the mission?
I have no idea what the native language of Takistan is (nor what branch of Islam is supposed to be prevalent), so I'm a bit of a loss for what this group might call itself. I would prefer them to have more of "Islamic fundamentalist PMC" type feel, though I don't want to call them anything like "PMC Fi sabilillah." I would like a name that references some historical concept or group within middle-eastern history. I'd particularly like to create some reference to the Nizari Ismalis, who are the group from which the term "assassin" seems to have originated
http://en.wikipedia.org/wiki/Nizari
I know some of you guys have some expertise in Islamic culture so please advise if you have a good idea.
There is no greater joy than to conquer your enemies and drive them before you. To take away their possessions and ride their horses. To see the faces of those they held dear bedewed with tears, and to clasp their wives and daughters in your arms.