Fellow Comrades,
I managed to modify mk4 hud to work on Arma 3. Only a few minor adjustments where needed. I've attached the binary to this post.
Note that mike, the author of the addon, has granted us the right to use it within CiA. Do not spread this around, keep it strictly for your own use.
Usage is like in Arma 2, only that by default the commanding key is bound to the tilde key (or '^' if you have a German keyboard, i.e. directly next tot eh '1'). You can rebind that to Space if you haven't already done so.
Have fun.
UPDATE: new version attached. Vehicle info now ignores animals (i.e. no snakes with gunners anymore) and displays crew count along with occupied crew slots just like for cargo.
UPDATE2: New version now uses the distributed team color from ShackTac or GroupInfo when available
UPDATE3: New version now highlights the speaker if TFAR is loaded. You get a red outline around the guy using his radio.
I managed to modify mk4 hud to work on Arma 3. Only a few minor adjustments where needed. I've attached the binary to this post.
Note that mike, the author of the addon, has granted us the right to use it within CiA. Do not spread this around, keep it strictly for your own use.
Usage is like in Arma 2, only that by default the commanding key is bound to the tilde key (or '^' if you have a German keyboard, i.e. directly next tot eh '1'). You can rebind that to Space if you haven't already done so.
Have fun.
UPDATE: new version attached. Vehicle info now ignores animals (i.e. no snakes with gunners anymore) and displays crew count along with occupied crew slots just like for cargo.
UPDATE2: New version now uses the distributed team color from ShackTac or GroupInfo when available
UPDATE3: New version now highlights the speaker if TFAR is loaded. You get a red outline around the guy using his radio.
I don't need luck, I have ammo.