It's really a no-brainer. In SP, play it when you want quick action. In CiA MP, probably best to play as a warm-up mission. It's usually over in about 20 minutes and you probably win even if you don't do anything The action is somewhat similar to Rube Fire Ants (which I like very much http://forums.bistudio.com/showthread.ph...-Fire-Ants ), but my mission is waay more simple. In short, it's a combined all out attack on a weaker force (state vs rebels).
As I said, I just tried to recall various editing techniques and hopefully my future missions will be more complex. The debriefing text is wrong, but it works (I copy/pasted it and forgot to change before releasing).
EDIT: if you're heli crashes, next time wait about 10-15 secs before boarding it, so the sky should be more clear by then.
As I said, I just tried to recall various editing techniques and hopefully my future missions will be more complex. The debriefing text is wrong, but it works (I copy/pasted it and forgot to change before releasing).
EDIT: if you're heli crashes, next time wait about 10-15 secs before boarding it, so the sky should be more clear by then.
I just stare dumbly when I have to say something smart.