Once I get some time I hope, I'll probably start off with fixing or tweaking some of my existing missions from these packs.
http://forums.bistudio.com/showthread.ph...ost2178196
Can anyone report to me what missions may need some work to be fixed on?
So far here's my plan.
- fix up all the briefing (adding the *click here* stuff to point to the older missions where notes were just texts but you can't click much to go to markers) (will be on most briefings but not all)
- redoing the bigger Vyshie Coverfire notes
- Fix up the time of day param to make the default morning instead of having the players to manually set it away from night time
- add a parameter as default to have lesser vehicles on black mountain crisis (they can set it back to normal with too much vehicles if they wanted)
- fix lag spike on whorehouse invasion (will need an explanation of what is causing it but from you guys' reports I hear too much AIs? I'm wondering whether I should lower AI probability, reduce AIs, or both)
- change flash of the blade's AI detection to execute hostage to detect BLUFOR instead of fire weapon
- completely scrap Zargabad Genocide (was too unplayable)
- add more ACE rucks for the ACE version of other missions to carry medical equipments? Other than that how are the ACE converts? I tend to make it a bit quick and dirty on ACE versions.
- add "minefield" on Home Plate escape mission so players are more limited than walking on the edge of the map to avoid all enemies (something I would do)
Any more bug fixes or things that I need to do?
http://forums.bistudio.com/showthread.ph...ost2178196
Can anyone report to me what missions may need some work to be fixed on?
So far here's my plan.
- fix up all the briefing (adding the *click here* stuff to point to the older missions where notes were just texts but you can't click much to go to markers) (will be on most briefings but not all)
- redoing the bigger Vyshie Coverfire notes
- Fix up the time of day param to make the default morning instead of having the players to manually set it away from night time
- add a parameter as default to have lesser vehicles on black mountain crisis (they can set it back to normal with too much vehicles if they wanted)
- fix lag spike on whorehouse invasion (will need an explanation of what is causing it but from you guys' reports I hear too much AIs? I'm wondering whether I should lower AI probability, reduce AIs, or both)
- change flash of the blade's AI detection to execute hostage to detect BLUFOR instead of fire weapon
- completely scrap Zargabad Genocide (was too unplayable)
- add more ACE rucks for the ACE version of other missions to carry medical equipments? Other than that how are the ACE converts? I tend to make it a bit quick and dirty on ACE versions.
- add "minefield" on Home Plate escape mission so players are more limited than walking on the edge of the map to avoid all enemies (something I would do)
Any more bug fixes or things that I need to do?