Here's one great AI enhancement to spice up singleplayer games: Group Link 4
And why not multiplayer as well, although it will surely break mission designs... but exciting moments would be quaranteed. This is much more extreme AI modification than ZeusAI. Some features:
+ it also includes random time and weather, sound and fire effects, etc. All are fully customizable through the config files (in /ArmA 2/userconfig/GL4).
Download link: Group Link 4
I'm currently playing the PMC campaign with this, and it's been thrilling so far. Especially in the first mission (CQB in ruined Zargabad) the enemies seemed to act now more like humans, they did mistakes too and miss their shots, team up with with 2-3 guys, seek cover, search houses, etc. I have also lowered the AI skill from to 0.60-0.70, but I'm not sure if GL4 will override it anyway.
Maybe with this it's possible to get enough interest continuing the Arrowhead campaign as well... Â
EDIT: requires CBA
And why not multiplayer as well, although it will surely break mission designs... but exciting moments would be quaranteed. This is much more extreme AI modification than ZeusAI. Some features:
Quote:Enemy A.I. Request Reinforcement
Enemy A.I. Request Artillery Strikes
Enemy A.I. Request Air Support
Enemy A.I. React to / Detect Gun Fire
Enemy A.I. React to / Detect Suppressed Fire
Enemy A.I. React to / Detect explosion of vehicles
Enemy A.I. Do House Searches
Enemy A.I. Unmount vehicles at the conflict point
Enemy A.I. Drop Smoke at day time
Enemy A.I. Fire Flares at night
Enemy A.I. Detect Dead Bodys
Enemy A.I. Garrison empty Buildings
Enemy A.I. mount empty Static Weapons
Enemy A.I. Rearm from dead bodies
Enemy A.I. Surrender ( Beta )
Enemy A.I. Body Remove
Enemy A.I. Recruit A.I.
Enemy A.I. Simulate Dead
Enemy A.I. Take Captive
+ it also includes random time and weather, sound and fire effects, etc. All are fully customizable through the config files (in /ArmA 2/userconfig/GL4).
Download link: Group Link 4
I'm currently playing the PMC campaign with this, and it's been thrilling so far. Especially in the first mission (CQB in ruined Zargabad) the enemies seemed to act now more like humans, they did mistakes too and miss their shots, team up with with 2-3 guys, seek cover, search houses, etc. I have also lowered the AI skill from to 0.60-0.70, but I'm not sure if GL4 will override it anyway.
Maybe with this it's possible to get enough interest continuing the Arrowhead campaign as well... Â
EDIT: requires CBA