Aiming points: Here is the LAW, Carl Gustav, M136, RPG-7Victor, RPG-22/26/27, Javelin, RPG-7, Dragon, RPO-A, might be handy:
By Osku and Marto.
WGL Javelin launcher:
Javelin has three fire modes:
A. Top-down hit
B. Direct hit
C. Guided unlocked
A. Top-down fire-mode
1. Select "Weapon Javelin (Top down)" from the action-menu
2. Switch to sights view. Zoom in, and right-click ONCE to lock your target. (you won't see any marker)
3. Elevate your weapon by exiting sights view, and placing your target inside the reticule (as shown in the screenshot below) This is important, because if you don't do this, the missile will hit ground and have nasty effect on you and your teammates...
4. Launch.
The missile will first go towards the sky, and then come back down and hit the designated target at its top.
If it flies towards the outer space, you didn't lock it correctly.
---
B. Direct Hit fire-mode
1. Select "Weapon Javelin (Direct hit)" from the action-menu
2. Lock the target exactly same way than in "Top down"-mode.
(no second sighting/elevating weapon required here)
3. Launch.
In direct-hit mode, the missile will fly directly to target.
C. Guided unlocked fire-mode
Sometimes you may not be able to get a lock, or some vehicles (eg later model T-80s and T-90) have countermeasures, which enable you to lock but the missile will not hit the vehicle.
In these cases you can use Guided unlocked fire mode. Point of aim is the bottom of the top crosshair. Ensure the missile is in direct hit mode not top down and DO NOT lock the missile. Fire the missile and guide it onto the target. The missile will fly to wherever you shift the point of aim (within parameters) similar to the Dragon system below.
*Note Dragon is wire guided; you guide the missile onto the target, shift your point of aim and the missile will fly there (within parameters).
By Osku and Marto.
WGL Javelin launcher:
Javelin has three fire modes:
A. Top-down hit
B. Direct hit
C. Guided unlocked
A. Top-down fire-mode
1. Select "Weapon Javelin (Top down)" from the action-menu
2. Switch to sights view. Zoom in, and right-click ONCE to lock your target. (you won't see any marker)
3. Elevate your weapon by exiting sights view, and placing your target inside the reticule (as shown in the screenshot below) This is important, because if you don't do this, the missile will hit ground and have nasty effect on you and your teammates...
4. Launch.
The missile will first go towards the sky, and then come back down and hit the designated target at its top.
If it flies towards the outer space, you didn't lock it correctly.
---
B. Direct Hit fire-mode
1. Select "Weapon Javelin (Direct hit)" from the action-menu
2. Lock the target exactly same way than in "Top down"-mode.
(no second sighting/elevating weapon required here)
3. Launch.
In direct-hit mode, the missile will fly directly to target.
C. Guided unlocked fire-mode
Sometimes you may not be able to get a lock, or some vehicles (eg later model T-80s and T-90) have countermeasures, which enable you to lock but the missile will not hit the vehicle.
In these cases you can use Guided unlocked fire mode. Point of aim is the bottom of the top crosshair. Ensure the missile is in direct hit mode not top down and DO NOT lock the missile. Fire the missile and guide it onto the target. The missile will fly to wherever you shift the point of aim (within parameters) similar to the Dragon system below.
*Note Dragon is wire guided; you guide the missile onto the target, shift your point of aim and the missile will fly there (within parameters).
Marto