03-23-2015, 04:21 PM
Good games last night!
Archeology
That was fun! Good leading Den. Only comment I have is that I would have let the first wave of enemy get much closer to you, before engaging them. That would have enabled us to finish them off much quicker. Even let them close enough for them to detect you, and then engage. Good job for the guys that made it until the end!
ACR Silent Hill
Outlawz, can you open a thread for bug report and review of your ACR missions?
That was a great mission, Sorry for announcing to the world of our presence by crashing the Landrover into that fence. This vehicle has an extremely long breaking range.
The fight up until that point was awesome. Bravo was raining down MG and grenade fire from the mounted weapons on our vehicles while we on Alpha were moving between them and Charli on the hill to provide support. It seemed like the enemy was everywhere. Well, it was good to find out that the mission had kept its insane level of difficulty since Arma 2! If we'd succeed on the first attempt I'd felt that we've become soft.
Paratank
God damn those reinforcements that never showed up! We deserved to complete that mission.
The most awesome moment was the convoy ambush, and the firefight that ensued right after it, when we tried to reach the damaged strider and repair it. We had to sacrifice Alwarren who bled out, sorry man... you were caught in the middle and getting back to you would surely meant more friendly death.
McGregor, I think that bCombat bullet detection works great. I was able to advance towards the enemy infantry while constantly suppressing them while I moved. They fired back but were not effective, which is great!
I have both of the ACR missions recorded. I'll make some videos.
Versus campaign - Operation Refragatio Terminalis (Final Resistance)
Another awesome mission! Did you guys placed explosives on the road? If so, that's what caused the convoy to move offroad. When you detonated, the lead tank was on the right bearing, but not on the road. I took it out with my first Metis. Remember to place explosives by the road, not on it, so the AI won't see it. Both my Metis missiles found their targets, and I think one vehicle was destroyed by Viper team's explosives, but the rest probably reached their destination. Any suggestions on how to approach this next time? Regarding the Metis position - it was good. The trigger man should be on it as well since from there you can make sure the tanks are not only on the right direction when you detonate, but also on the road.
Archeology
That was fun! Good leading Den. Only comment I have is that I would have let the first wave of enemy get much closer to you, before engaging them. That would have enabled us to finish them off much quicker. Even let them close enough for them to detect you, and then engage. Good job for the guys that made it until the end!
ACR Silent Hill
Outlawz, can you open a thread for bug report and review of your ACR missions?
That was a great mission, Sorry for announcing to the world of our presence by crashing the Landrover into that fence. This vehicle has an extremely long breaking range.
The fight up until that point was awesome. Bravo was raining down MG and grenade fire from the mounted weapons on our vehicles while we on Alpha were moving between them and Charli on the hill to provide support. It seemed like the enemy was everywhere. Well, it was good to find out that the mission had kept its insane level of difficulty since Arma 2! If we'd succeed on the first attempt I'd felt that we've become soft.
Paratank
God damn those reinforcements that never showed up! We deserved to complete that mission.
The most awesome moment was the convoy ambush, and the firefight that ensued right after it, when we tried to reach the damaged strider and repair it. We had to sacrifice Alwarren who bled out, sorry man... you were caught in the middle and getting back to you would surely meant more friendly death.
McGregor, I think that bCombat bullet detection works great. I was able to advance towards the enemy infantry while constantly suppressing them while I moved. They fired back but were not effective, which is great!
I have both of the ACR missions recorded. I'll make some videos.
Versus campaign - Operation Refragatio Terminalis (Final Resistance)
Another awesome mission! Did you guys placed explosives on the road? If so, that's what caused the convoy to move offroad. When you detonated, the lead tank was on the right bearing, but not on the road. I took it out with my first Metis. Remember to place explosives by the road, not on it, so the AI won't see it. Both my Metis missiles found their targets, and I think one vehicle was destroyed by Viper team's explosives, but the rest probably reached their destination. Any suggestions on how to approach this next time? Regarding the Metis position - it was good. The trigger man should be on it as well since from there you can make sure the tanks are not only on the right direction when you detonate, but also on the road.
The fewer men, the greater share of honor