05-04-2015, 11:13 PM
Elicit Diversion
When I made the mission, I hoped the American team would join the FIA team in grabbing RPGs from the supply dump. I think the US team would not have gotten annihilated at start if there were more guys who could fire at the BTR.
We barely made the mission and I can't figure out if it should have been harder or if it was just hard enough, considering we aborted the assault from the west.
Foehammer
I wanted to push for a way to "complete" it. We played it several nights in a row and it felt very zero sum. Either the Apache does all of the killing for us or the BMPs shoot it down and roll over the infantry. We save Charlie but can't figure out a way to kill the Blackhawk without spending AT weapons we don't have enough of until we have the Apache do it for us again. We all fly out or both Alpha and Charlie perish in the castle.
I thought about this and I guess this one is like LZ Under Fire. The first time we played it, we just walked out to an LZ because the enemy was too slow. After that it was spectacular show of downed helicopters and jets until one time you guys completed extracting while next to the starting point building and had the mission live up to its name.
So apologies to Misha for leading him on how to lead the mission and anyone whose experience was ruined.
:-[
My next idea, in stark contrast, is of course landing Alpha at the castle and then staying there until we kill all the enemies. However while we should still keep the Apache destroying the Blackhawk for us to save the AT weapons, the Apache should then fly away and stay on call 1.5-2Km away and only come in once the BMPs roll in or enough enemies gather. Alpha and Charlie should stay safe and let them come to us. And stay away from that damn west wall.
Thoughts?Â
When I made the mission, I hoped the American team would join the FIA team in grabbing RPGs from the supply dump. I think the US team would not have gotten annihilated at start if there were more guys who could fire at the BTR.
We barely made the mission and I can't figure out if it should have been harder or if it was just hard enough, considering we aborted the assault from the west.
Foehammer
I wanted to push for a way to "complete" it. We played it several nights in a row and it felt very zero sum. Either the Apache does all of the killing for us or the BMPs shoot it down and roll over the infantry. We save Charlie but can't figure out a way to kill the Blackhawk without spending AT weapons we don't have enough of until we have the Apache do it for us again. We all fly out or both Alpha and Charlie perish in the castle.
I thought about this and I guess this one is like LZ Under Fire. The first time we played it, we just walked out to an LZ because the enemy was too slow. After that it was spectacular show of downed helicopters and jets until one time you guys completed extracting while next to the starting point building and had the mission live up to its name.
So apologies to Misha for leading him on how to lead the mission and anyone whose experience was ruined.
:-[
My next idea, in stark contrast, is of course landing Alpha at the castle and then staying there until we kill all the enemies. However while we should still keep the Apache destroying the Blackhawk for us to save the AT weapons, the Apache should then fly away and stay on call 1.5-2Km away and only come in once the BMPs roll in or enough enemies gather. Alpha and Charlie should stay safe and let them come to us. And stay away from that damn west wall.
Thoughts?Â