03-21-2016, 08:00 AM (This post was last modified: 03-21-2016, 08:04 AM by Horus.)
Update 82
Quote:added
@CiA_Zeus ... Zeus Integration with Servers and Headless Client
updated
@CiA ... FHQ GroupInfo
[quote author=Alwarren link=topic=3262.msg37652#msg37652 date=1458340290]
This version of GroupInfo implements the functionality of Mk4 hud as well as everything else I outlined before.
The line-of-sight check has been modified. Units that are obscured from view still show up on the HUD, however, they are half as transparent as non-obscured units, meaning they are harder to see. This simulates the possibility to hear people without actually seeing them. We'll have to test how this works.
Keys are all configurable. You need to be inside a mission in order to do that.
How to configure:
- Enter a mission.
- Press Escape
- Go to Configure->Controls->Configure AddOns.
- Set the keys for FHQ GroupInfo.
- Click Okay and get back to the mission.
- Press the configured "Configuration Dialog" key.
- Change the settings
- Click save
Position of labels now takes buildings into account
Position of labels now adjusts for stance
HUD have three keys now:
    1. Show HUD
    2. Show HUD (fade out)
    3. Toggle HUD
#1 is the previous method and mapped by default.
#2 is like #1 except that instead of disappearing the HUD will fade
#3 will toggle the HUD on and off with each button press.
Typically, only one of these should be mapped, but you can have all three as well.