03-30-2020, 01:23 PM
The first function allows you to define certain items of ACE equipment that will be given to a soldier depending on whether ACE is loaded or not.
FHQ EdenTool expands the unit's attribute dialog by an appropriate pane:
Just check whatever you want to give the unit if ACE is loaded. "Default" is a bunch of default items like earplugs. The rest is self explanatory. Extra Grenades allows you to give one or two stun grenades.
No further action is required. The plugin puts the information into the mission file and appropriate code is added to the mission that automatically puts the stuff into the unit's inventory.
FHQ EdenTool expands the unit's attribute dialog by an appropriate pane:
Just check whatever you want to give the unit if ACE is loaded. "Default" is a bunch of default items like earplugs. The rest is self explanatory. Extra Grenades allows you to give one or two stun grenades.
No further action is required. The plugin puts the information into the mission file and appropriate code is added to the mission that automatically puts the stuff into the unit's inventory.