04-21-2018, 10:56 PM
Another update. Sorry variable i know you just put it up but i wanted to add a few extra features before we played this on coop night.
Changes:
- 50% change the enemy will have motorized reinforcements available (If available, "Enemy Reinforcments" breifing is added).
- Random misc locations scattered around the AO.
- Larger locations selected if player count is above 8.
- Enemy groups can garrison buildings in the assault zone
- Player difficulty scaling redone
Changes:
- 50% change the enemy will have motorized reinforcements available (If available, "Enemy Reinforcments" breifing is added).
- Random misc locations scattered around the AO.
- Larger locations selected if player count is above 8.
- Enemy groups can garrison buildings in the assault zone
- Player difficulty scaling redone