03-23-2016, 01:42 PM
Another Hidden&Dangerous player here
The thing I liked about H&D was that it wasn't Call of Duty or Medal of Honor, it was a game that would punish you BADLY if you got shot, and it could be played in Co-op, something I hadn't really done thus far.
So when I saw Flashpoint for the first time, I played it and got hooked simply because I felt completely overwhelmed. I remember playing the Demo first (It was a mission called Ambush). There was this point were you had to enter the truck and get ferried to your attack location. On the way I admired the large terrain, the fact that I could see the mountains in the background AND walk/drive/fly there. When we got out of the truck, I felt incredibly tense, like I was really there, and felt like I was in something that was completely over my head. Some sergeant kept yelling order and tips ("maintain your distance interval from each other. I don't want to see half my squad get taken out by a grenade"), and I thought this is how it must feel to be in a real war.
Over the years I lost some sight of it. Arma came out, and I tried the demo but somehow the demo failed to make me interested (and I didn't really have a machine that could run it).
When Arma 2 came out, I saw a few of the trailers, and specifically, one video by Richie Speed:
During my army time I had been in a night exercise, so I knew this is how a night fight looks. This video actually convinced me that I wanted Arma 2, especially since this video again evoked that feeling of being in way over your head.
I never was a military man, never was too interested into real-life conflicts; as some others, what I found fascinating is the technology, the vehicles, planes, helicopters (especially helicopters). Word War 2 tanks I found very interesting since armored warfare during WW2 developed so quickly that it was easy to follow.
But what really captured me in Arma is the feeling. The experience. I remember (I am almost ashamed to admit it) test-playing one of my own missions were your team has gotten scattered at the beginning during para jumps and needed to RV at a barn south of the airfield in Chernarus. It was an MP mission but I played it alone and it was scripted so that the AI looked for the barn by itself. So I was waiting near the barn, carefully checking around the corner, and stared right at a pair of boots. Which, luckily, belonged to a civilian.
I like the feeling of being outnumbered and outgunned in a stealth mission, were a mistake can make the difference between win or fail. I usually like Stealth missions best, even if I don't fire a single shot. Varanon had a mission in Arma 2 (Zargabad Dawn) were you just had to get out of the destroyed city but stop at the company's headquarter (it was a PMC mission) to pick something up. I didn't fire a single shot in that mission, still it was one of the best experiences I had.
The thing I liked about H&D was that it wasn't Call of Duty or Medal of Honor, it was a game that would punish you BADLY if you got shot, and it could be played in Co-op, something I hadn't really done thus far.
So when I saw Flashpoint for the first time, I played it and got hooked simply because I felt completely overwhelmed. I remember playing the Demo first (It was a mission called Ambush). There was this point were you had to enter the truck and get ferried to your attack location. On the way I admired the large terrain, the fact that I could see the mountains in the background AND walk/drive/fly there. When we got out of the truck, I felt incredibly tense, like I was really there, and felt like I was in something that was completely over my head. Some sergeant kept yelling order and tips ("maintain your distance interval from each other. I don't want to see half my squad get taken out by a grenade"), and I thought this is how it must feel to be in a real war.
Over the years I lost some sight of it. Arma came out, and I tried the demo but somehow the demo failed to make me interested (and I didn't really have a machine that could run it).
When Arma 2 came out, I saw a few of the trailers, and specifically, one video by Richie Speed:
During my army time I had been in a night exercise, so I knew this is how a night fight looks. This video actually convinced me that I wanted Arma 2, especially since this video again evoked that feeling of being in way over your head.
I never was a military man, never was too interested into real-life conflicts; as some others, what I found fascinating is the technology, the vehicles, planes, helicopters (especially helicopters). Word War 2 tanks I found very interesting since armored warfare during WW2 developed so quickly that it was easy to follow.
But what really captured me in Arma is the feeling. The experience. I remember (I am almost ashamed to admit it) test-playing one of my own missions were your team has gotten scattered at the beginning during para jumps and needed to RV at a barn south of the airfield in Chernarus. It was an MP mission but I played it alone and it was scripted so that the AI looked for the barn by itself. So I was waiting near the barn, carefully checking around the corner, and stared right at a pair of boots. Which, luckily, belonged to a civilian.
I like the feeling of being outnumbered and outgunned in a stealth mission, were a mistake can make the difference between win or fail. I usually like Stealth missions best, even if I don't fire a single shot. Varanon had a mission in Arma 2 (Zargabad Dawn) were you just had to get out of the destroyed city but stop at the company's headquarter (it was a PMC mission) to pick something up. I didn't fire a single shot in that mission, still it was one of the best experiences I had.
I don't need luck, I have ammo.