09-11-2015, 02:47 AM
(09-10-2015, 08:48 PM)Alwarren link Wrote: It *seems* to me that the loadouts are duplicated. How do you apply them?It's a loadout script that is executed through the init of the units. The first line in the loadout script is: if (!isServer && !isNull player) exitWith{};. I used to just use !isServer so it would exit on anyone else but the server, but that never worked (can't really understand why), and in some tests I did with friends, adding the !isNull player seemed to make it work (which I can't really understand either).