04-16-2015, 10:38 AM
Whooa this really took off during the night
After sleeping on the subject all night I have reached the conclusion that I see the need for everyone to hear LR so there's no talking over the LR traffic. Although I feel it happens a bit despite that. An other thing is that as a regular team member I sometimes feel like I have too much radio chatter going trough my ears to be able to focus on the task at hand I.E locating shooters, hearing close contacts etc. Maybe that's just me though
In the end I'm fine with things being the way they are. What really bugs me are those damn channels. I just find it annoyingly stupid.
And about the NUM keys, is it not possible to configure the channel selecting with a modifier? Right Ctrl+NUM1 etc. Then they wouldn't interfere with the Raven controls
UnNamed also mentioned something that has me tearing my hair out some times. The ability to map LR to one of you joystick buttons. I've tried doing this via external programming software with very poor result. I really wish nKey would add it
What about some form of air horn?Â
If the teams were just on different channels and not different frequencies on the same channel that would never be an issue.
I've been thinking a bit about this too. If you think about it you never have a problem hearing what's being said over radio when playing single player no matter how much is going on. A simple EQ plugin for teamspeak could really help TS transmissions not sound so muddy and cut trough the game audio without the need to raise the volume to insane levels (10+ years as a sound engineer, I think about these things a lot). Sadly I don't think such a plugin exists
Yeah I know. I was one of the TLs, I died :
After sleeping on the subject all night I have reached the conclusion that I see the need for everyone to hear LR so there's no talking over the LR traffic. Although I feel it happens a bit despite that. An other thing is that as a regular team member I sometimes feel like I have too much radio chatter going trough my ears to be able to focus on the task at hand I.E locating shooters, hearing close contacts etc. Maybe that's just me though
In the end I'm fine with things being the way they are. What really bugs me are those damn channels. I just find it annoyingly stupid.
And about the NUM keys, is it not possible to configure the channel selecting with a modifier? Right Ctrl+NUM1 etc. Then they wouldn't interfere with the Raven controls
UnNamed also mentioned something that has me tearing my hair out some times. The ability to map LR to one of you joystick buttons. I've tried doing this via external programming software with very poor result. I really wish nKey would add it
(04-16-2015, 12:58 AM)doveman link Wrote:Maybe someone can make a mod that sounds a klaxon to all the subordinates at the push of a button
What about some form of air horn?Â
(04-16-2015, 12:32 AM)Den link Wrote:Don't forget, if no-one knew the LR Alternate channel, leaving the only communication (LR Radio bag) on the leader's body and team2team comms going missing alot of the time too.
If the teams were just on different channels and not different frequencies on the same channel that would never be an issue.
(04-16-2015, 12:58 AM)doveman link Wrote:I don't know how they manage this IRL but I guess that a) the squad don't tend to be using SR amongst themselves and just shout to each other and b) it's a lot more obvious when the leader is using LR so everyone knows to be quiet (or the radio's just a lot louder so it doesn't matter if they're not).
I've been thinking a bit about this too. If you think about it you never have a problem hearing what's being said over radio when playing single player no matter how much is going on. A simple EQ plugin for teamspeak could really help TS transmissions not sound so muddy and cut trough the game audio without the need to raise the volume to insane levels (10+ years as a sound engineer, I think about these things a lot). Sadly I don't think such a plugin exists
(04-15-2015, 10:07 PM)Varanon link Wrote:Speaking from recent experience, the mission Hazy Harbor (kill the AA, and then the camp), missions like this that get so hectic quickly, and no amount of proper team leading will help.
Yeah I know. I was one of the TLs, I died :