02-25-2015, 12:32 PM
(02-22-2015, 06:19 PM)alias link Wrote: I found nothing that could kill all players, my best guess is something about elevation of the map, if the mission is still unplayable after this fix i will port it to another map. This still doesn't explain why the mission can be played with fewer players and unplayable with 15. But this is how things are with ARMA sometimes... mysterious
A suggestion, and don't take this the wrong way. I liked your missions, but you try to be too special in most cases, and with too many scripts running (and you've got a lot of background activity in each mission), you are likely to get into problems.
It's not that you shouldn't have scripts, but as a beginner, you can quickly lose oversight.
My first few missions were all mostly scriptless, just straight forward stuff with an occasional script for some specific purpose. That was all I could handle, and trust me, I can handle a lot since I am a professional programmer working on nothing less than operating system kernels in my line of work.
So my suggestion is, take a step back and keep it simpler until you really have a grip on scripting. The fact that you use pre-made scripts from Armaholic doesn't change this fact, there are sometimes interaction between scripts, or downright bugs.
And, as always, take very special care about locality!
As I said, this isn't meant to discourage you, quite the contrary. You will find that starting simple will be pretty motivational.