10-14-2013, 02:26 PM
(10-13-2013, 07:56 PM)Phantom link Wrote: I have the textured uniform when I switch over to the retextured units.
Here's the issue I'm having on the screenshots, I want all of those units with SWAT uniform, not just the team I didn't start off as
http://i.imgur.com/Jr6ZnHD.jpg?1
You neglected to mention that the texture is completely black on the player team.
What happens if you use a procedural texture instead of the paa, for example
_x setObjectTexture [0, "#(rgb,8,8,3)color(1,0,0,1)"];
Because it looks like the player version doesn't find the texture.
I don't need luck, I have ammo.