09-01-2014, 04:56 PM
co14_otl7_bomberman_three
I never anticipated the ambush to be such a pain in the ass when I was making the mission.
On the second attempt, Delta were all revivable after truck got hit, but what was probably a bounding mine got triggered and the subsequent explosion wiped us out.
co16_fhq_flycatcher
I think I didn't micromanage enough, since the mission required special movement and at least two guys ran through open behind me and caught my bullets for me. Crossing one by one is less risky. This one definitely requires everyone to be near hard cover and at least one RPG guy standing still at all times in case a vehicle pops up while we're moving.
I'm not sure if we were that good at moving or if Alpha took all the heat, but I managed to get to the factory without making contact. That area is a bitch though, especially those pipes.
I think we should devise a plan to hole up in Lakka and make them come to us, vehicles and the swarm of CSAT that comes down the hill. I think ideally we should try to capture a vehicle, but without explosives and repair guys this is not possible.
co18_operation_tweety_bird
Saw lots of action at start as sniper team, not much later. I do sympathize with the horrors of leading a 14-man team, I don't think this mission had enough in it to satisfy 18 people.
co12_avengence_needle
Can't comment on how pistols vs. enemy with rifles and vests (vests can take a couple of 9mm) works out, lagged too much.
co@11_court_marshalled
On first attempt, I tried setting up behind the ridge and attacking the armor/AA from a far, but as soon as we disembarked, all hell broke lose.
On second attempt, we tried going into the base, but I think we ran someone over and got blown up in an instant by the dozen enemy vehicles that were in there.
I never anticipated the ambush to be such a pain in the ass when I was making the mission.
On the second attempt, Delta were all revivable after truck got hit, but what was probably a bounding mine got triggered and the subsequent explosion wiped us out.
co16_fhq_flycatcher
I think I didn't micromanage enough, since the mission required special movement and at least two guys ran through open behind me and caught my bullets for me. Crossing one by one is less risky. This one definitely requires everyone to be near hard cover and at least one RPG guy standing still at all times in case a vehicle pops up while we're moving.
I'm not sure if we were that good at moving or if Alpha took all the heat, but I managed to get to the factory without making contact. That area is a bitch though, especially those pipes.
I think we should devise a plan to hole up in Lakka and make them come to us, vehicles and the swarm of CSAT that comes down the hill. I think ideally we should try to capture a vehicle, but without explosives and repair guys this is not possible.
co18_operation_tweety_bird
Saw lots of action at start as sniper team, not much later. I do sympathize with the horrors of leading a 14-man team, I don't think this mission had enough in it to satisfy 18 people.
co12_avengence_needle
Can't comment on how pistols vs. enemy with rifles and vests (vests can take a couple of 9mm) works out, lagged too much.
co@11_court_marshalled
On first attempt, I tried setting up behind the ridge and attacking the armor/AA from a far, but as soon as we disembarked, all hell broke lose.
On second attempt, we tried going into the base, but I think we ran someone over and got blown up in an instant by the dozen enemy vehicles that were in there.