11-20-2012, 08:30 PM
If you play this mission, please let me know if there are any performance issues. We have recently discovered a bug or broken feature introduced in patch 1.62, which causes super heavy outbound network traffic per player and significantly slows down the server, either by freezing the server for players by not allowing the outbound traffic, or server fps drop if it does, in certain situations with high player counts.
More on this when we get the ticket ready on dev heaven.
More on this when we get the ticket ready on dev heaven.