05-24-2010, 04:37 PM
(05-24-2010, 09:28 AM)Zwobot link Wrote: The script definitely has a MP locality issue which is clearly indicated ingame by the appearance of multiple parachutes and the barrel being beamed under them every few seconds.
I think you have to make sure that the script is run only locally on the server. You can do this by placing a game logic and name it server and in the script add ?!(local server) : exit
Yeah, that's what I would suspect too, because I don't see any way that that script is checking to make sure it's only running on one computer. CreateVehicle is going to create a new vehicle for every machine that reads the code.
R. Kurtz "Koortz" Dmitriyev
My methods have become "unsound."
My methods have become "unsound."