02-28-2008, 07:31 PM
Thanks for the suggestions Tony.
There is a hint somewhere in the briefing that might tell the player what is going on there. I am unhappy with that part of the mission, too. These attackers should at least shout something that makes their intention as attackers clear and alarms the players; have to try some things out there.
The resistance group originally has the same task as the west group (joint patrol).
I have to think of some surprise or planned action/event at one of the checkpoints that is already under friendly control. Or maybe a help task for some island population like you suggested.
By now I tend to let the mission end once the meeting is complete, because another event on the way back to base would be a bit too unrealistic in my opinion and I want to keep some of my ideas for the next mission(s) of the mini campaignÂ
Quote:and the end was a bit confusing. Maybe you can give some hint or a textline when the bomb is exploding? Im not sure what happened thereTrue.
There is a hint somewhere in the briefing that might tell the player what is going on there. I am unhappy with that part of the mission, too. These attackers should at least shout something that makes their intention as attackers clear and alarms the players; have to try some things out there.
The resistance group originally has the same task as the west group (joint patrol).
I have to think of some surprise or planned action/event at one of the checkpoints that is already under friendly control. Or maybe a help task for some island population like you suggested.
By now I tend to let the mission end once the meeting is complete, because another event on the way back to base would be a bit too unrealistic in my opinion and I want to keep some of my ideas for the next mission(s) of the mini campaignÂ