03-21-2016, 05:56 PM
Zavarak Data Heist
(AH-9 pilot. Air wing (Unnamed))
Disable comms. Download a virus.
This is a nice mission with nice ideas. In previous attempt I was infantryman, this time I was providing gunship support.
Not much for the pilots to do. We transported infantry and then had a long wait. There were plenty of AA threats and boots on the ground wanted to keep us safe. Happens, a good mission never the less.
Yellowcake
(Sniper team lead)
Locate&steal uranium trucks from heavily guarded base.
For some reason the weight of the sniper TL loadout was > 45 kgs, resulting inability to jog. In comparison RL Barrett .50 cal weighs around ~15 kgs with optics/candy so they aren't your regular carbines, but in this case it was a bit overdone. Well that's what quadbikes are for.
We set up to nearby hill with Unnamed. Unnamed was responsible of overwatch to uranium storage compound, I took care of northern sector from another hilltop. We quickly acquired targets and updated threat picture. Tons of infantry, one Marid, one Strider HMG and as icing to yellow cake, Mora IFV in the compound.
Bravo started their sneak in the north and was eventually discovered. Marid at fuel station was promptly destroyed and I started engaging Strider with AP rounds but it too was soon destroyed by some skillful AT specialist. This probably saved the mission.
Hunting season had started and me and Unnamed began to drop targets. I concentrated first to sector near Bravo and then joined to assist with Uranium compound. I had no NV compatible scope and it was pitch black night. In the end I only spotted targets for friendlies.
We had potential friendly fire incident with escaping trucks. Intel suggested enemy might attempt to relocate/destroy assets and escaped truck would mean mission failure. Unnamed reported of trucks moving away and I had no clear picture of Alphas intention to get the trucks. I did brief check and only saw lasers further away from trucks. I gave order to stop them. Soon it became apparent they were friendlies.
To do better:
I should have checked with Alpha to verify their presence/intentions and maintain better awareness of A-team.
CSR [FHQ]
(Demolition specialist. Viper-Green (Sithis))
Locate a crashed drone. Download datacore. Destroy it. Extract.
First time crash site was in Kavala! Nice weather and urban crawl supporting friendlies. My team had the mission critical specialists so we were ordered to stay back. Connection lost (this mission hates me), and I rejoined friendlies on beach boulevard. Crash site was located and my team was ordered to fray. Few short firefights during our push, nice action. Crash site found, Phantom downloaded the datacore, demo charge set, kaboom, done and hike to extraction at beach where Unnamed picked us up. Fun mission, great teamwork and leading. One of smoothest CSR runs.
About leading:
My TL, Sithis, frequently kept the team informed of what's happening, what we do now, and what we are likely to do next. Sure, we heard it on comm grid due alternate channel setup, but I liked it never the less. It was good leading and immersion element.
Fog of war
(a god)
Enemy general is arriving to inspect troops in Utes. Small NAPA team is inserting to area to shoot down the general's aircraft/sabotage airfield.
Ok. I admit. The fog effect was a bit overdone, but it only affected things at the sea level, which was the purpose. It also saved your asses, especially in the end so respect the fog! Undesirable side effect was that even your god couldn't find where you left your boats : P
It was fun to watch you setting up. Alwarren's team almost landed to enemy patrol's hands and narrowly averted it. Patrol was in search mode, but missed you. I think they heard your boat, but didn't see you in the fog.
Unnamed's sniper team managed to sneak to overwatch without incidents and Sithis's AA-team setup to NW end of runway. Alwarren's saboteur team had most of the action at this phase and they avoided detection like professional rangers. At least in two occasions it was very, very close.
Soon teams received the message of general's plane landing. AA specialist Variable and Phantom took aim as the SU-25 was on final approach to runway 09. Phantom's missile detonated behind the aircraft but Variables shot was a direct hit. Scratch one general and start of the mayhem.Â
Saboteur team was attempting to eliminate spotted ammo/fuel trucks and heavy firefight erupted in SW end of airfield. Same time BRDM-2 arrived to ruin the party for Sithis's AA hunter/killer team however they managed to incapacitate it.
Saboteur teams attempt to push to truck was checked with resistance and teams were ordered to extract. As both teams had professionally marked the locations of their boats at insertion the boats were immediately and promptly found without any kind of wtf search/confusion/curses (not even I could find them for you ^^)
During your extraction several enemy helicopters, one Su-25 and one patrol boat were hunting you, but they couldn't get accurate fix on you in the fog.
From technical point of view there were notable issues with AI refusing to move/board vehicles. I investigate the Zeus/AI/locality issue and adjust the fog array.
This is how it looked from above. I assume view from the sea level must have been different ^^
(AH-9 pilot. Air wing (Unnamed))
Disable comms. Download a virus.
This is a nice mission with nice ideas. In previous attempt I was infantryman, this time I was providing gunship support.
Not much for the pilots to do. We transported infantry and then had a long wait. There were plenty of AA threats and boots on the ground wanted to keep us safe. Happens, a good mission never the less.
Yellowcake
(Sniper team lead)
Locate&steal uranium trucks from heavily guarded base.
For some reason the weight of the sniper TL loadout was > 45 kgs, resulting inability to jog. In comparison RL Barrett .50 cal weighs around ~15 kgs with optics/candy so they aren't your regular carbines, but in this case it was a bit overdone. Well that's what quadbikes are for.
We set up to nearby hill with Unnamed. Unnamed was responsible of overwatch to uranium storage compound, I took care of northern sector from another hilltop. We quickly acquired targets and updated threat picture. Tons of infantry, one Marid, one Strider HMG and as icing to yellow cake, Mora IFV in the compound.
Bravo started their sneak in the north and was eventually discovered. Marid at fuel station was promptly destroyed and I started engaging Strider with AP rounds but it too was soon destroyed by some skillful AT specialist. This probably saved the mission.
Hunting season had started and me and Unnamed began to drop targets. I concentrated first to sector near Bravo and then joined to assist with Uranium compound. I had no NV compatible scope and it was pitch black night. In the end I only spotted targets for friendlies.
We had potential friendly fire incident with escaping trucks. Intel suggested enemy might attempt to relocate/destroy assets and escaped truck would mean mission failure. Unnamed reported of trucks moving away and I had no clear picture of Alphas intention to get the trucks. I did brief check and only saw lasers further away from trucks. I gave order to stop them. Soon it became apparent they were friendlies.
To do better:
I should have checked with Alpha to verify their presence/intentions and maintain better awareness of A-team.
CSR [FHQ]
(Demolition specialist. Viper-Green (Sithis))
Locate a crashed drone. Download datacore. Destroy it. Extract.
First time crash site was in Kavala! Nice weather and urban crawl supporting friendlies. My team had the mission critical specialists so we were ordered to stay back. Connection lost (this mission hates me), and I rejoined friendlies on beach boulevard. Crash site was located and my team was ordered to fray. Few short firefights during our push, nice action. Crash site found, Phantom downloaded the datacore, demo charge set, kaboom, done and hike to extraction at beach where Unnamed picked us up. Fun mission, great teamwork and leading. One of smoothest CSR runs.
About leading:
My TL, Sithis, frequently kept the team informed of what's happening, what we do now, and what we are likely to do next. Sure, we heard it on comm grid due alternate channel setup, but I liked it never the less. It was good leading and immersion element.
Fog of war
(a god)
Enemy general is arriving to inspect troops in Utes. Small NAPA team is inserting to area to shoot down the general's aircraft/sabotage airfield.
Code:
Fog is a complex atmospheric phenomenon.
It is a visible mass consisting of cloud water droplets or ice crystals suspended in the air at or near the Earth's surface.
In turn, fog has affected many human activities, such as shipping, travel, and warfare.
Ok. I admit. The fog effect was a bit overdone, but it only affected things at the sea level, which was the purpose. It also saved your asses, especially in the end so respect the fog! Undesirable side effect was that even your god couldn't find where you left your boats : P
It was fun to watch you setting up. Alwarren's team almost landed to enemy patrol's hands and narrowly averted it. Patrol was in search mode, but missed you. I think they heard your boat, but didn't see you in the fog.
Unnamed's sniper team managed to sneak to overwatch without incidents and Sithis's AA-team setup to NW end of runway. Alwarren's saboteur team had most of the action at this phase and they avoided detection like professional rangers. At least in two occasions it was very, very close.
Soon teams received the message of general's plane landing. AA specialist Variable and Phantom took aim as the SU-25 was on final approach to runway 09. Phantom's missile detonated behind the aircraft but Variables shot was a direct hit. Scratch one general and start of the mayhem.Â
Saboteur team was attempting to eliminate spotted ammo/fuel trucks and heavy firefight erupted in SW end of airfield. Same time BRDM-2 arrived to ruin the party for Sithis's AA hunter/killer team however they managed to incapacitate it.
Saboteur teams attempt to push to truck was checked with resistance and teams were ordered to extract. As both teams had professionally marked the locations of their boats at insertion the boats were immediately and promptly found without any kind of wtf search/confusion/curses (not even I could find them for you ^^)
During your extraction several enemy helicopters, one Su-25 and one patrol boat were hunting you, but they couldn't get accurate fix on you in the fog.
From technical point of view there were notable issues with AI refusing to move/board vehicles. I investigate the Zeus/AI/locality issue and adjust the fog array.
This is how it looked from above. I assume view from the sea level must have been different ^^