11-10-2015, 11:13 AM
1. Tank support? Asset or hindrance? More vehicles? Less? I think that it was good as it was.
2. Related to above. Would this be better as pure infantry for immersion/cohesion? No, any pure infantry scenario without support vehicles is too plain and unrealistic.
3. Was it too easy/difficult? Fun or frustrating (in bad way) It was challenging but not too hard. A mission that is accomplished with 50% casualties is a sign for a thrilling one. The mission was challenging but not too hard.
4. Frame rates? I don't remember any slowness, but that differs between players.
2. Related to above. Would this be better as pure infantry for immersion/cohesion? No, any pure infantry scenario without support vehicles is too plain and unrealistic.
3. Was it too easy/difficult? Fun or frustrating (in bad way) It was challenging but not too hard. A mission that is accomplished with 50% casualties is a sign for a thrilling one. The mission was challenging but not too hard.
4. Frame rates? I don't remember any slowness, but that differs between players.
The fewer men, the greater share of honor