02-10-2014, 12:59 AM
Well, mixed bag on today's session...lots of buggy missions and/or ArmA 2 idiosyncrasies.
The one with the mortar...I tried everything I could to get that stupid thing to work. Short distance should have worked, but it wouldn't allow me to fire within the proper firing distance. Switched to Far and it allowed me to fire on the town, but it fired and the explosions were nowhere near the target, though on the artillery computer it said they were still inbound. Total weirdness. It felt like we were doing pretty well until those APCs came and wiped out the last of us. Tough mission with that thrown in there at the end, not to mention that full squad strategically placed to the East where you have to take the mortar for it to be (theoretically) effective.
First convoy mission, AI shot us through bushes instantly after we detonated the satchels...sucked.
Second convoy mission, bugged out, never saw the convoy at all.
Mission where we had to get the Shilka, the thing drove off up onto the hill before we even reached the town. I guess we engaged a few enemies before then, causing the AI to get in the vehicle, but we couldn't even see the Shilka from anywhere around the town. Seems a bit bogus to give you little to no time after engaging an enemy (not even in the town, mind you) before the crew hops in and renders the Shilka more or less unable to be captured (since a single LAW hit destroyed it entirely).
Last mission with Misha and Horus (destroy 2 bridges and HQ)...4 AM in September is much brighter than I thought.  Should have taken some longer-ranged weapons and drew the enemy out of the town. We successfully snuck in, but got killed by guys placed in buildings around the HQ.
The one with the mortar...I tried everything I could to get that stupid thing to work. Short distance should have worked, but it wouldn't allow me to fire within the proper firing distance. Switched to Far and it allowed me to fire on the town, but it fired and the explosions were nowhere near the target, though on the artillery computer it said they were still inbound. Total weirdness. It felt like we were doing pretty well until those APCs came and wiped out the last of us. Tough mission with that thrown in there at the end, not to mention that full squad strategically placed to the East where you have to take the mortar for it to be (theoretically) effective.
First convoy mission, AI shot us through bushes instantly after we detonated the satchels...sucked.
Second convoy mission, bugged out, never saw the convoy at all.
Mission where we had to get the Shilka, the thing drove off up onto the hill before we even reached the town. I guess we engaged a few enemies before then, causing the AI to get in the vehicle, but we couldn't even see the Shilka from anywhere around the town. Seems a bit bogus to give you little to no time after engaging an enemy (not even in the town, mind you) before the crew hops in and renders the Shilka more or less unable to be captured (since a single LAW hit destroyed it entirely).
Last mission with Misha and Horus (destroy 2 bridges and HQ)...4 AM in September is much brighter than I thought.  Should have taken some longer-ranged weapons and drew the enemy out of the town. We successfully snuck in, but got killed by guys placed in buildings around the HQ.