12-13-2013, 03:45 PM
Big issue with the Oculus Rift (at least with the developer version that I have) is the resolution of the display, or rather, the distance between pixels. It looks like you are looking through one of those fly nets. Granted, after a while you hardly notice it anymore, but it is quite annoying.
The 3D effect, however, is incredible. I have played some Skyrim with it, and all of a sudden you actually feel the size of a horse, and walking through the streets of Markath is an entirely new experience. Funny thing is, when I first loaded one of my old saved games using the Rift, I was next to a cave that had a Wolf's head on a spike... It suddenly popped into view, and gave me a good scare.
Once you looked beyond the fly net thing, the immersion you get is seriously incredible, since "things" in the game world suddenly feel like they have substance. Character feel like real humans; they are there, right in front of you, with real depth and, for the first time, real size perception. It's impossible to explain, really, if you ever see one on a trade show or something, try it out.
The 3D effect, however, is incredible. I have played some Skyrim with it, and all of a sudden you actually feel the size of a horse, and walking through the streets of Markath is an entirely new experience. Funny thing is, when I first loaded one of my old saved games using the Rift, I was next to a cave that had a Wolf's head on a spike... It suddenly popped into view, and gave me a good scare.
Once you looked beyond the fly net thing, the immersion you get is seriously incredible, since "things" in the game world suddenly feel like they have substance. Character feel like real humans; they are there, right in front of you, with real depth and, for the first time, real size perception. It's impossible to explain, really, if you ever see one on a trade show or something, try it out.
I don't need luck, I have ammo.