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Mine-Field - Printable Version

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Mine-Field - Lobanak - 01-31-2002

Hello all,
<BR>
<BR>my next question (have asked Bals, but he have not much time):
<BR>
<BR>I want to create a Trigger, which calls a script, when a player activate the Trigger (steps inside). As variable for the script, the name of the player should be given.
<BR>
<BR>How can I find out, which player have stepped in the Trigger, and give his name to the Script?
<BR>
<BR>It runs when I give directly the name as variable ([man1W] exec "script.sqs"), but I want, that the trigger gets the name of the player and than give that name to the script.
<BR>
<BR>Haven´t found something in all the tutorials.
<BR>
<BR>Greets
<BR>
<BR>Lobanak



Re: Mine-Field - Lobanak - 02-04-2002

Hello,
<BR>
<BR>think nobody have a solution for my problem.
<BR>
<BR>So I have realized with not so good solution, but it´s working. Hope that triggers do not take down the performance of the game like cars and so.
<BR>
<BR>Greets
<BR>
<BR>Lobanak



Re: Mine-Field - Balschoiw - 02-05-2002

triggers dont have to be handled by gfx engine so there should be no delay