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CSAR Hammer - Printable Version

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CSAR Hammer - Mjolnir - 03-17-2021

co@31_csar_hammer.altis

A completely random, highly customisable mission where as little as an SF team (and as much as an SF team, an Infantry squad, and AH and a jet) have to go rescue a recon squad and their pilots from a downed blackhawk, while downloading the information the recon team collected and then destroy the blackhawk wreck.

Weather, Time, Date, Difficulty, Download Time, Area marker Hint are all currently customisable in version 1.0

A system that balances difficulty based on:
Difficulty settings
Number of players
Number of troops at crash site

Just needs playtesting to balance that out.

Multiple endings describing how you have done.

Coming in version 1.1: 
Crate creation - Bring in supplies in a variety of crates, created at the start point.
Friendly unit force selection - Plans involve as many forms of Blufor as I can think of, from 1980s forces upto and including custom 2035 forces (current units)
Enemy force selection 
Ability to customise who gets radios on the recon team (Only short ranges, only long ranges, all or none)

Essentially, the plan is to turn it into the CSAR mission, one that can be used for a warmup mission at the beginning of the night, or can be a whole, large scale mission on its own.

Eventual plans involve porting to other islands (simple case of copy paste, just I'd like to leave that until there is a finished version to help version control) and a large scale version for up to 70ish players that scales all the way down and up depending on number of slots. Maybe even a script to delete squads that are fully AI at mission start to automate the balance completely. And now I think about it, possibly a script that adjusts the balance based on how well the players are doing at the time....