Random Assault [SP/Co2-30] - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Releases (http://forum.ciahome.net/forumdisplay.php?fid=9) +--- Thread: Random Assault [SP/Co2-30] (/showthread.php?tid=3969) Pages:
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Random Assault [SP/Co2-30] - Dalken - 05-21-2020 Friendly forces attack a randomly selected enemy occupation. AO size and enemy forces will scale to player count, from 1 all the way to 30. Enemy assets are randomized every mission. No fight will be the same. Slight variations in weather and day time on each play through. Altis https://steamcommunity.com/sharedfiles/filedetails/?id=2110191205 Livonia https://steamcommunity.com/sharedfiles/filedetails/?id=2103740484 Weferlingen https://steamcommunity.com/sharedfiles/filedetails/?id=2114027339 Weferlingen Winter https://steamcommunity.com/sharedfiles/filedetails/?id=2114094625 Malden https://steamcommunity.com/sharedfiles/filedetails/?id=2120866082 Stratis https://steamcommunity.com/sharedfiles/filedetails/?id=2116404962 Tanoa https://steamcommunity.com/sharedfiles/filedetails/?id=2120867428 RE: Random Assault [SP/Co24] - Varanon - 05-21-2020 Uploaded RE: Random Assault [SP/Co24] - Dalken - 05-22-2020 Update: Forgot to save a new PBO with a couple bug fixxes. Updated new attachment and added a couple new things. - High command added to Commander slot. - Added two mechanized armor teams. - Difficulty will now scale with AI as well, ai worth less points than players. - Various adjustments in difficulty scaling. Sorry I know this just got uploaded. I hate updating the same files multiple times before coop night because its redundant. RE: Random Assault [SP/Co2-30] - Variable - 05-22-2020 Uploaded! RE: Random Assault [SP/Co2-30] - Dalken - 05-24-2020 update: marksmen have a bigger caliber marksman rifle now, and added first aid kits to everyone missing them. also added nvgs and a small chance for the mission to be night RE: Random Assault [SP/Co2-30] - Variable - 05-25-2020 Uploaded. RE: Random Assault [SP/Co2-30] - Dalken - 05-27-2020 Update: All AI now have the ability to use IR lasers. (Not tested on dedicated yet) Ported to Altis with NATO vs AAF Note: My 2018 random assault zones might have a similar name and probably needs removed from the server as the new ones replace them. RE: Random Assault [SP/Co2-30] - Variable - 05-27-2020 Both uploaded. RE: Random Assault [SP/Co2-30] - Dalken - 05-30-2020 Update: Enemy forces will LAMBS task hunt players when friendly forces drop to 20% of original forces. Ported over to both GM maps. Summer version - West vs East germany Winter version - Poland vs Denmark RE: Random Assault [SP/Co2-30] - Variable - 05-31-2020 Uploaded Livonia and Altis versions. RE: Random Assault [SP/Co2-30] - Dalken - 06-02-2020 added stratis AAF vs FIA RE: Random Assault [SP/Co2-30] - Verstanden - 06-04-2020 Stratis Version uploaded and added to mission list. GM versions are undergoing more updates and were not uploaded. RE: Random Assault [SP/Co2-30] - Dalken - 06-06-2020 warning for uploader: changed file name to co30_ra, followed by the map name to shorten the file names a bit because some were really long - Updated some maps to have the right factions (according to the SP campaigns) - Better ace compatibility with tripods, spare barrels, entrenching tools, map lights, etc. - Finished all vanilla map ports - Objective must be fully cleared before completion - Enemies will flee the AO when their unit count is low, based on percentage to their starting power RE: Random Assault [SP/Co2-30] - Verstanden - 06-07-2020 all variants uploaded and accordingly deleted old files and added/updated in mission list. RE: Random Assault [SP/Co2-30] - Dalken - 06-07-2020 Fixed AAF being friendly on stratis |