Projects in the Mountain (SP/CO12) - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Releases (http://forum.ciahome.net/forumdisplay.php?fid=9) +--- Thread: Projects in the Mountain (SP/CO12) (/showthread.php?tid=3790) |
Projects in the Mountain (SP/CO12) - Phantom - 09-07-2018 A group of bandits have set up camp in the mountains to the east of Arudy. They demanded that the citizens surrendering all of their valuables, children, and spouses to them than march to their death but the citizens of Arudy refuses, so the bandits shall bring death to Arudy around 5:30 AM. It is currently 5:15 and they are refueling their technicals to drive into town and indiscriminately mow down everyone. We must prevent this onslaught from happening and took up some weapons at our encampment to the southeast of the Bandit's camp. We have a car to drive up into the hills and take out the bandits before they attack our people. This is our only hope. Note: Quick clean sweep type mission to test out my mission editor loader https://github.com/bennpham/Arma3PhantomMissionEditorLoader Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1505402648 Features - Spectator Slots - Zeus Slots - Side Respawn - Dedicated Server compatible - If started in singleplayer, you will have more friendly AI reinforcements - If optional low player count mode is on, there will be more friendly reinforcements (only if players do not occupy other teams) Projects in the Mountain (SP/CO12) - Variable - 09-07-2018 Yay! A new Phantom mission! RE: Projects in the Mountain (SP/CO12) - Phantom - 09-07-2018 Its very simple burgerking though :o RE: Projects in the Mountain (SP/CO12) - Phantom - 09-09-2018 Updated mission to fix messed up player count by a bug in my script loader. RE: Projects in the Mountain (SP/CO12) - Variable - 09-11-2018 Great mission! Completed. I suggest to shorten the timer for the attack to 5 minutes. This will open up tactical options like ambushing down hill from the town. RE: Projects in the Mountain (SP/CO12) - Phantom - 09-12-2018 Updated to shorten timer for attack to 5 minutes. RE: Projects in the Mountain (SP/CO12) - Phantom - 02-01-2019 Added TAW View Distance and set enemies to SAFE RE: Projects in the Mountain (SP/CO12) - Phantom - 04-28-2020 Fixed low player count mode not spawning in extra friendly AI to help you (noticed this while playing with a friend). |