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Rule of Thumb (COOP 10) - Printable Version

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Rule of Thumb (COOP 10) - Alwarren - 08-11-2018

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Rule of Thumb
by
Alwarren

On the Ile Belfort near Tanoa, CSAT has established a command post and Triple-A sites that are preventing NATO troops from attacking the islands. Your team is inserted into the vicinity of the island with the task of blowing both AA sites as well as the command center up, then retreat via boat.

Features:
  • Dedicated server tested
  • Supports extra Zeus, spectators, and headless client
  • ACE compatible (but not required)
  • No respawn
  • Approved by the Doctor



Rule of Thumb (COOP 10) - Variable - 08-12-2018

I like the sound of first encountering this new radar when we need to blow it up.


RE: Rule of Thumb (COOP 10) - woodpecker - 08-12-2018

If I get correctly Variable words, then I'd like to add\say that the team that blows up stuff should be called Indians or Inca or some cool very Orthodox group (stereotypical technophobic etc) or something else like if this first encounter with a "new technology" was scary and thus these "magical never seen objects" should be destroyed as a work of the devil. I dnt know. I think in design of stories these implicit logic in names used can really serve as a booster in the comprehension of the mission by those who approach it. It's like when Poems in  antiquity used epithets, epic similies, extendend comparisons, flyting etc to explain and graphically render something that would be too long to explain\ because there is lack of time.
Just a feedback: During my coop night with you, when I read the missions briefings I found out in wonder that reading it and strategizing is an important source of fun ,it's like one of the pillars (among others) of the fun meter.

Congrats for the production. Who said that men can't have babies?
thank you for sharing.