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FHQ scripts - Printable Version

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FHQ scripts - Varanon - 03-17-2018

I use this thread for posting FHQ scripts, one post for each, updating them if new versions become available. Please discuss in a different thread. Thanks.


RE: FHQ scripts - Varanon - 03-17-2018

Task Tracker

Current version 18.04.2018

18.03.2018:
- Fixed missing parent class FHQ in description.ext

18.04.2018:
- Added new functions for modifying tasks:
  * FHQ_fnc_ttSetTaskTarget: Change a task target
  * FHQ_fnc_ttSetTaskDescription: Change a task description
  * FHQ_fnc_ttSetTaskTitle: Change a task title
  * FHQ_fnc_ttSetTaskTitles: Change title and description
  * FHQ_fnc_ttSetTaskTargetAndTitles: Change target, title and description

- Added new functions to add tasks from EdenTT:
  * FHQ_fnc_ttAddTaskGroup: Adds an EdenTT defined group of tasks
  * FHQ_fnc_ttAddBriefingGroup: Adds an EdenTT defined briefing

26.12.2018:
- Bugfixes
- Added a new function:
  * FHQ_fnc_ttMissionFlow: Control mission flow


RE: FHQ scripts - Varanon - 03-17-2018

Weather effects

Current Version: This is a quick and dirty dump, of the one used in our framework, gonna update it to a standalone version later


RE: FHQ scripts - Varanon - 03-17-2018

Create Extraction.

Current Version: 03.04.2018

Changelog:

02.04.2018:
- The examples were commented out, naturally, but the last comment wasn't closed, so the rest of the file was ignored.

03.04.2018:
- Disabled ai on the chopper to enable combat extract.


RE: FHQ scripts - Alwarren - 05-05-2018

FHQ Force Tracker

Script package and sample mission for a very low overhead Force Tracker. Can track friendly units but can also track enemy units if desired. Check the README.txt file in the mission folder for a description. Ask me if you need help Smile