FHQ scripts - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Making (http://forum.ciahome.net/forumdisplay.php?fid=8) +--- Thread: FHQ scripts (/showthread.php?tid=3722) |
FHQ scripts - Varanon - 03-17-2018 I use this thread for posting FHQ scripts, one post for each, updating them if new versions become available. Please discuss in a different thread. Thanks. RE: FHQ scripts - Varanon - 03-17-2018 Task Tracker Current version 18.04.2018 18.03.2018: - Fixed missing parent class FHQ in description.ext 18.04.2018: - Added new functions for modifying tasks: * FHQ_fnc_ttSetTaskTarget: Change a task target * FHQ_fnc_ttSetTaskDescription: Change a task description * FHQ_fnc_ttSetTaskTitle: Change a task title * FHQ_fnc_ttSetTaskTitles: Change title and description * FHQ_fnc_ttSetTaskTargetAndTitles: Change target, title and description - Added new functions to add tasks from EdenTT: * FHQ_fnc_ttAddTaskGroup: Adds an EdenTT defined group of tasks * FHQ_fnc_ttAddBriefingGroup: Adds an EdenTT defined briefing 26.12.2018: - Bugfixes - Added a new function: * FHQ_fnc_ttMissionFlow: Control mission flow RE: FHQ scripts - Varanon - 03-17-2018 Weather effects Current Version: This is a quick and dirty dump, of the one used in our framework, gonna update it to a standalone version later RE: FHQ scripts - Varanon - 03-17-2018 Create Extraction. Current Version: 03.04.2018 Changelog: 02.04.2018: - The examples were commented out, naturally, but the last comment wasn't closed, so the rest of the file was ignored. 03.04.2018: - Disabled ai on the chopper to enable combat extract. RE: FHQ scripts - Alwarren - 05-05-2018 FHQ Force Tracker Script package and sample mission for a very low overhead Force Tracker. Can track friendly units but can also track enemy units if desired. Check the README.txt file in the mission folder for a description. Ask me if you need help |