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Drug War (Coop 12<16) Tanoa - Printable Version

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+--- Thread: Drug War (Coop 12<16) Tanoa (/showthread.php?tid=3718)



Drug War (Coop 12<16) Tanoa - CptTobi - 03-11-2018

Hey CiA!

My newest mission is ready to fight!

DRUG WAR

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Story:

Tanoa is flooded by drugs. "Flaming Dragon Cartel" controls the goverment, police and parts of the military. Money is power and power rules Tanoa. "Blue Cartel" is trying hard to take over drug business, will they be able to do so?

Content:

Map: Tanoa

- Coop-Mission playable from 12 - 16 players
- 4x4 FireTeams
- Zeus & Spectators available
- max 8 Tasks to fulfill but whenever commanding soldier orders to leave the island mission can be ended
- Dynamic AI-Starting-Pos

Note:

Tested as hard as possible! Expect an difficult terrain and heavy fire fights against "Flaming Dragon Cartel".

Can CiA-Soldiers, in the role of "Blue Cartel", take over the drug business on Tanoa? We´ll see during Coop Nights!



RE: Drug War (Coop 12<16) Tanoa - Variable - 03-12-2018

Uploaded! Thanks CptToby.


RE: Drug War (Coop 12<16) Tanoa - CptTobi - 03-19-2018

Mission has been updated!

Changelog - 19 March 2018

- Set staring gear to players

- Repositioned all weapon crates in the ammunition depot
- Added a few "Water Scooter" as an option to leave the island
- Changed name from "Red Cartel" to "Flaming Dragon Cartel"
- Enemies now uniformly dressed

- Added a few enemy uniform examples to INTEL page in briefing

Please update on the server, whenever possible, to have again heavy firefights within upcoming CNs. Let´s raise "Blue Cartel" power!


RE: Drug War (Coop 12<16) Tanoa - Variable - 03-22-2018

Updated on the server. Thanks Tobi.


RE: Drug War (Coop 12<16) Tanoa - CptTobi - 04-06-2018

UPDATE 06 APRIL 2018

Changelog:

- Player loadouts checked and adjusted
- Some minor trigger bugs fixed
- Ammo-Crates at players HQ are now havening a little less euipment than before
- Added an police station as an option target to get vests before fighting against Flaming Dragon Cartel.

Requesting update on the server. Thx for your efforts and have a good day!


RE: Drug War (Coop 12<16) Tanoa - Variable - 04-06-2018

Uploaded.


RE: Drug War (Coop 12<16) Tanoa - CptTobi - 05-05-2018

UPDATE 05 MAY 2018

Changelog:
- Fixed ZEUS issue
- Deleted all added ACRE 343 and 117 radios to ensure it works probably on the server and ACRE is no longer an dependency
- Playable units are now euqipped with 1x frag each
- In case you decide to head for the police station to get better vests, there will be some "gifts" to find, to have some great benefits for the upcoming tasks on Tanoa.

PBO (First-Post) has been updated, requesting update on the server finally. Thx!


RE: Drug War (Coop 12<16) Tanoa - CptTobi - 05-06-2018

UPDATE 06 MAY 2018

Changelog:
- Fixed some major issues and now it works again!

Requesting update on the server! Thx a lot!


RE: Drug War (Coop 12<16) Tanoa - Variable - 05-06-2018

Uploaded!


RE: Drug War (Coop 12<16) Tanoa - CptTobi - 06-18-2018

UPDATE 18.06.2018

Changelog:

- added generic radios to each playable units to ensure server-side added radios (ACRE2) will work probably.

Requesting update on the server. Thx a lot!


RE: Drug War (Coop 12<16) Tanoa - Variable - 06-18-2018

Uploaded! Thanks CptTobi.