Getting AI to fight better - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Making (http://forum.ciahome.net/forumdisplay.php?fid=8) +--- Thread: Getting AI to fight better (/showthread.php?tid=3679) |
Getting AI to fight better - Sempri - 11-29-2017 Hi All, After our brief discussion in Discord on ai behavior. I decided to run some test and record one of the ways I handle the ai in my missions. Specifically in combat. I never posted a video on you tube before. So I might be a little long winded. Check it out when you have a chance. Arma 3 Eden_Getting AI to fight betterĀ You Tube RE: Getting AI to fight better - TobiTobsen2006 - 11-30-2017 Good job! As a "greenhorn" in mission making it gives me a couple of new possibilities and ideas creating much more interessting missions. RE: Getting AI to fight better - Sempri - 11-30-2017 TobiTobsen2006 Wrote:Good job! As a "greenhorn" in mission eding it gives me a couple of new possibilities and ideas creating much more interessting missions. Thanks! I'm glad you liked the video and found it helpful. I might try some more in the future. RE: Getting AI to fight better - Sputnik Monroe - 12-14-2017 This is a helpful video thanks for sharing. RE: Getting AI to fight better - Sempri - 12-14-2017 Sputnik Monroe Wrote:This is a helpful video thanks for sharing. Thanks! I feel like I rambled on too much in this video. Never did one before. I am working on another one on how to create an ambush in a urban environment. Getting AI to fight better - FlashPoint - 12-30-2017 Do players need this mod to run missions that are created by it? Sent from my iPhone using Tapatalk RE: Getting AI to fight better - Sempri - 12-30-2017 FlashPoint Wrote:Do players need this mod to run missions that are created by it? Not at all. Does not create a dependency. |