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Getting Started with ACRE on CiA - Alwarren - 10-08-2016 INSTALLATION Download ACRE from here or using PwS/Arma3Sync. There are two plugins for TS in @acre2/plugins:
%AppData%\TS3Client\plugins In Teamspeak, make sure to
RE: Getting Started with ACRE on CiA - Alwarren - 10-09-2016 SET UP The following is a proposed way to set up your keys for ACRE. Note that this is not a mandatory requirement, just a recommendation on how to set things up. Since we are using ACE and ACRE is neatly integrated, you don't need some of the keys mapped. For best results:
In game now, you can use the short range key for the first radio (Usually AN/PRC-148 rifleman radio) and the long range key for the second radio (Normal soliders get an AN/PRC-152, the team leader either an AN/PRC-117F rack or an AN/PRC-152 if he doesn't have enough backpack room). RE: Getting Started with ACRE on CiA - Alwarren - 10-09-2016 INGAME USAGE The CiA server will give you two radios, since ACRE currently does not support dual watch radios (alternate channels). One of these Radios is the AN/PRC-343 PRR (known as H4855 in Brtitain) which is the short range/squad radio. It should usually be mapped to the ALT Radio 1 key. Local talking is, as usual, done via the TeamSpeak PTT key. You can press the volume key (CTRL-SHIFT-TAB if you did map it to the same key as me) and roll the mouse wheel to increase the range (up to some 150 meters). The second one depends on the circumstances. For non-team leaders, you get an extra AN/PRC-152. The extra radio should be bound to ALT Radio 2, and is set to channel 16 (the command channel). Normally, you don't transmit on that channel as a grunt. The team leader will get a long range radio based on "circumstances". If there is no backpack, the server will add one with a AN/PRC-177F. If there is a backpack, the server will add the same radio if and only if it fits in the backpack. If it doesn't then the leader will also get an AN/PRC-152 since that one has a pretty decent range. In both cases, at the very beginning of a mission (or after a team switch to a hitherto unused AI) there will be a delay of a few seconds (where usually TFAR would say something like "getting radio ID from server") until radios are set up correctly (there is a hint in the corner that will disappear once the init is done). In that phase, you WILL have radios but the channels are not set up, so avoid doing radio checks until the hint has disappeared. The self-interaction menu should list a "Radios" sub-item, where you can set some stuff like earpiece etc. By default, the long range radio is set to be right ear only. The menu can also be used to open the GUI of the radios. The AN/PRC-343 looks like this: Right clicking one of the knobs (volume or channel) will decrease, left clicking will increase the setting. Usually, though, you should not need to do anything (unless you switch to a different squad). The handle on the side can be detached to change the channel block, however, it is more than unlikely that you will ever use this. RE: Getting Started with ACRE on CiA - Alwarren - 10-09-2016 THINGS TO LOOK OUT FOR There are several factors that need to be taken into account when it comes to ACRE. The simulation is much more accurate than TFAR, so
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