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Vehicles to stay on fire - Printable Version

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Vehicles to stay on fire - treendy - 01-03-2016

Hello,


Im working on a night time mission, and the burning vehicles look amazing, however I need them to stay burning for the whole mission.... I have seen the fire module and other methods online, but nothing seems to look as good as the default flames/smoke and embers that you get after destroying a vehicle.


Any suggestions would be great... ideally a way to just keep the vehicles burning


Thanks


Re: Vehicles to stay on fire - Varanon - 01-03-2016

I think you can tweak the particle sizes and spread of the moduled fire ?

There is no way really to make vehicles burn longer than they do.


Re: Vehicles to stay on fire - Stagwine - 01-03-2016

Editor > F7 > Modules > Effects > Fire.

Experiment but don't go overboard with them.


Re: Vehicles to stay on fire - Watchmen - 01-03-2016

Im sure you've tried attaching
Code:
"test_EmptyObjectForFireBig"



Re: Vehicles to stay on fire - alias - 01-04-2016

(01-03-2016, 04:11 PM)Watchmen link Wrote: Im sure you've tried attaching
Code:
"test_EmptyObjectForFireBig"


Ba careful when using this, after an ARMA update few months ago they became lag generator, you better make your own fire script, is what i do anyways.