Fixed Psycho Revive - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Making (http://forum.ciahome.net/forumdisplay.php?fid=8) +--- Thread: Fixed Psycho Revive (/showthread.php?tid=3096) Pages:
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Fixed Psycho Revive - Variable - 04-20-2015 You are the man. I was hoping you'd remove the xxxx is down and need assistance side message, would you like to keep that? Re: Fixed Psycho Revive - alias - 04-20-2015 THANK YOU! Re: Fixed Psycho Revive - Alwarren - 04-20-2015 (04-20-2015, 02:26 PM)Variable link Wrote:You are the man. I was hoping you'd remove the xxxx is down and need assistance side message, would you like to keep that?I can remove that too. Should I go for complete silence, or the usual "aargh"? TBH, I tend to think it should be removed completely. Re: Fixed Psycho Revive - Variable - 04-20-2015 (04-20-2015, 06:39 PM)Alwarren link Wrote:I can remove that too. Should I go for complete silence, or the usual "aargh"? TBH, I tend to think it should be removed completely.Completely!!! Re: Fixed Psycho Revive - Outlawz7 - 04-20-2015 Where can you tweak the going into agony state value? Re: Fixed Psycho Revive - Alwarren - 04-21-2015 (04-20-2015, 10:42 PM)Outlawz7 link Wrote:Where can you tweak the going into agony state value?Should be in the functions module in fn_HandleDamage. I can try to move it into the config section. Re: Fixed Psycho Revive - Alwarren - 04-21-2015 (04-20-2015, 08:07 PM)Variable link Wrote:Completely!!!Will do. Re: Fixed Psycho Revive - Stagwine - 04-27-2015 Hi guys, I hope you don't mind me posting here. Variable shared a link to this thread. Question to author: Do you mind if I use this improved script in missions which I release in Steam Workshop. Obviously I credit the author(s). - Stag Re: Fixed Psycho Revive - Variable - 04-27-2015 Stagwine you are too modest. Alwarren, stag is the creator of the wonderful Prince of Persia coop campaign Re: Fixed Psycho Revive - Alwarren - 04-27-2015 (04-27-2015, 09:47 PM)Stagwine link Wrote:Do you mind if I use this improved script in missions which I release in Steam Workshop. Obviously I credit the author(s). No, go ahead, no problem with that Be aware though that it might need a bit of tweaking values still, so people might go down too easily or take too many bullets Re: Fixed Psycho Revive - Psychobastard - 04-28-2015 > Quote:Do you mind if I use this improved script in missions which I release in Steam Workshop. Obviously I credit the author(s). The author say: Quote:--------------------------------------------- LICENSE -------------------------------------------------------------------- Read the hole license and readme in the original thread. http://forums.bistudio.com/showthread.php?170975-A3-Wounding-System Please add the readme to the download source. regards Re: Fixed Psycho Revive - Varanon - 04-28-2015 (04-28-2015, 05:44 PM)Psychobastard link Wrote:> I think the idea was not to release it as is, but use it in a mission, which should be covered by the license.. Re: Fixed Psycho Revive - Alwarren - 04-28-2015 (04-28-2015, 05:44 PM)Psychobastard link Wrote:You are NOT free: I'm confused now. I read this as "uploading this as a package is not okay, but missions that use it are excluded from this rule. Meaning, I can use this in missions that are uploaded to the workshop, I cannot upload this as a pack or modify it and upload it as a pack or addon? Because that is what Stagwine said - he wants to use it in missions. Re: Fixed Psycho Revive - Psychobastard - 04-28-2015 If he want to use it in a mission it is ok. I know, that sounds strange. But i will make sure that the script is used for what it is made for. The licence was integrated at the time where "make arma not war" and "altis live" is grown up. Re: Fixed Psycho Revive - Alwarren - 04-28-2015 (04-28-2015, 09:13 PM)Psychobastard link Wrote:If he want to use it in a mission it is ok. Not strange at all, I can completely understand it, especially after that debacle with A3L. But using it in a mission was all that was on the table, as far as I understood his post. |