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BLOOD RUNNER - updated to v1.01 - Printable Version

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BLOOD RUNNER - updated to v1.01 - alias - 09-08-2014

The forth episode from my minicampaign.

Download
http://game-comics.com/missions-arma3/@15_blood_runner.Altis.pbo

ADDON - you need to enable it for this mission
http://game-comics.com/missions-arma3/@alias.zip

Description
The situation is desperate, Partisans must survive and escape Altis. There is no turning back.

Required
CBA, @fhq_m4_a3, @fhq_accessories, @asdg_jr, @nato_russian_sf_weapons.


Re: BLOOD RUNNER - v1.0 - Variable - 09-08-2014

Thanks Alias! Mission uploaded.


Re: BLOOD RUNNER - v1.0 - alias - 09-08-2014

@Variable
Thank mate. I'll try to pre-test it, if i find fixes to be made i'll come back with fixes.

SPOILER ALERT !

Do not play this mission before wining GRAVITY (the previous episode).


Re: BLOOD RUNNER - updated to v1.01 - alias - 09-09-2014

BLOOD RUNNER updated, link in first post updated as well. Anyways here it is:

http://game-comics.com/missions-arma3/ep4_@15_blood_runner.Altis.pbo


Re: BLOOD RUNNER - updated to v1.01 - Variable - 09-11-2014

Thanks Alias. Updated!


Re: BLOOD RUNNER - updated to v1.01 - alias - 10-02-2014

Mission updated and addon available for download. See the first post!


Re: BLOOD RUNNER - updated to v1.01 - Variable - 10-02-2014

Updated.


Re: BLOOD RUNNER - updated to v1.01 - alias - 10-09-2014

BLOOD RUNNER updated, same as the link for download in first post.


Re: BLOOD RUNNER - updated to v1.01 - Variable - 10-10-2014

Thanks Alias, updated!


Re: BLOOD RUNNER - updated to v1.01 - Outlawz7 - 10-27-2014

How are you supposed to complete this mission once the tide kicks in? Most of the route to Exfil was underwater.


Re: BLOOD RUNNER - updated to v1.01 - alias - 10-27-2014

Well, depends how long it takes for you to get out of the base, the route is on dry land mostly even with the water level rising, you can even drive. If you follow the green dots you should be fine.
If you reach the checkpoint within 45 min you should be still able to get to exfil, if not ... is a different story Smile maybe i should insert a fail condition or an alternate scenario based on time, but with 15 players should be a maximum 30 min task, if not maybe i need to tweak the number of enemies.
I've tested the mission with 5 people on dedicated with ASRI AI, and we were able to evac... even we were a bit wet Smile I won't say more, otherwise the mission will be spoiled.


Re: BLOOD RUNNER - updated to v1.01 - Outlawz7 - 10-27-2014

(10-27-2014, 04:57 PM)alias link Wrote:If you follow the green dots you should be fine.


We did, but getting to the part where those are revealed took us several driving in and out of radiation zones and several ambushes and some times just locating each other. Also the water reached around 20m, and most of the green dots route and Exfil were at 14m.


Re: BLOOD RUNNER - updated to v1.01 - alias - 11-06-2014

A quick fix on Blood Runner, link updated in first post.


Re: BLOOD RUNNER - updated to v1.01 - alias - 02-19-2015

Mission released on STEAM and updated (same link as in OP).


If you played it please leave a comment here:
http://steamcommunity.com/sharedfiles/filedetails/?id=394937578


here it is the trailer:



Thank you! Smile