Promoted Arma 3 feedback tracker tickets - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: The Arma Game (http://forum.ciahome.net/forumdisplay.php?fid=10) +--- Thread: Promoted Arma 3 feedback tracker tickets (/showthread.php?tid=2693) |
Promoted Arma 3 feedback tracker tickets - Variable - 07-13-2014 Let's put here tickets we wish to promote and vote them. It doesn't have to be yours, any issue you feel worth promoting is important. I know for a fact BIS is taking into account the number of votes. Two I opened recently: This one is plaguing our coop nights for ages: Missions with a "Bad link to a static object" do not load on dedicated server unless -nologs is used This one is just poor, poor design for the weapon and grenade switching: Weapon and grenade switch controls should first bring up the weapon-HUD to show the current selection before changing it Please vote and post more important bugs! Re: Promoted Arma 3 feedback tracker tickets - 3lackrose - 07-19-2014 Hasn't been solved yet, status is "Assigned" so there may be still some hope. Not something concerning everybody, but i guess it bothers every head tracking users.. had to play with disabled aiming deadzone since then. http://feedback.arma3.com/view.php?id=116 Re: Promoted Arma 3 feedback tracker tickets - Variable - 07-19-2014 (07-19-2014, 09:36 AM)3lackrose link Wrote: Hasn't been solved yet, status is "Assigned" so there may be still some hope. Not something concerning everybody, but i guess it bothers every head tracking users.. had to play with disabled aiming deadzone since then.Voted up. Another one that makes stealth underwated approaches on a defended coast impossible: http://feedback.arma3.com/view.php?id=18986 Re: Promoted Arma 3 feedback tracker tickets - 3lackrose - 07-22-2014 I don't know of you guys ever experienced it, but this is a problem that should still be present in the game. Basically spectators can "interact" with your character. Example: as a spectator, during a mission i was making a pilot dump flares (not purposely) by pressing the corresponding key. You can also make them switch weapons or other actions, so better not touch any key other than switching from player to player when spectating for now. You can imagine this happening in the wrong moment, could mess up a mission. http://feedback.arma3.com/view.php?id=19705 Re: Promoted Arma 3 feedback tracker tickets - Variable - 07-22-2014 (07-22-2014, 08:50 AM)3lackrose link Wrote: I don't know of you guys ever experienced it, but this is a problem that should still be present in the game. Basically spectators can "interact" with your character.Oh jeez, I hoped that it's only local to the spectator's machine! I guess I was wrong. Voted up. Re: Promoted Arma 3 feedback tracker tickets - Variable - 09-06-2014 The guy who makes the weapon attachments animations (which we will soon add, by the way) has requested to vote this ticket: http://feedback.arma3.com/view.php?id=18174 Re: Promoted Arma 3 feedback tracker tickets - Varanon - 09-06-2014 Here's some I made: MP mission briefing inventory access Unit replay doesn't work on dedicated servers Clutter in scopes Re: Promoted Arma 3 feedback tracker tickets - Variable - 09-29-2014 Please vote this one guys. Joystick controls are deleted if game is launched with the joystick unplugged. http://feedback.arma3.com/view.php?id=20950 Re: Promoted Arma 3 feedback tracker tickets - alias - 09-29-2014 1 Re: Promoted Arma 3 feedback tracker tickets - Variable - 10-02-2014 And another one. Silencers cause weapons to inflict more damage: http://feedback.arma3.com/view.php?id=21000 Re: Promoted Arma 3 feedback tracker tickets - Alwarren - 10-09-2014 Please vote this up: http://feedback.arma3.com/view.php?id=21074 The command I want would enable easy fastroping scipts, rapelling, and other goodies like that (zip lines too) Re: Promoted Arma 3 feedback tracker tickets - doveman - 10-18-2014 Although there's mods that fix this, this should really be fixed by BIS. AutoSpot=0 in difficulty settings has no effect in MPhttp://feedback.arma3.com/view.php?id=18967 Re: Promoted Arma 3 feedback tracker tickets - Variable - 10-25-2014 AI can spot mine way too easily. A mission breaking bug that affects most of the ambush missions out there. http://feedback.arma3.com/view.php?id=21361 Re: Promoted Arma 3 feedback tracker tickets - HKFlash - 10-26-2014 Just up voted all of these. Hopefully something will be done about these issues. EDIT: Please up vote this one, it would make load out creation much easier. Re: Promoted Arma 3 feedback tracker tickets - Alwarren - 10-29-2014 http://feedback.arma3.com/view.php?id=1353 I get these annoying sparklies around edges in the shadows. Please vote up. The bug report is pretty old, so chances are slim it is ever going to be fixed, but you can always hope. |