Psycho revive parameters - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Making (http://forum.ciahome.net/forumdisplay.php?fid=8) +--- Thread: Psycho revive parameters (/showthread.php?tid=2681) |
Psycho revive parameters - Alwarren - 06-27-2014 Hey guys... I have checked how Psycho's script handles healing and injuries. Here's what I found out: - First of all, the variable tcb_ais_medical_education determines who is allowed to start the healing process. If 0, everybody can. If 1, you need a FAK or MedKit. if 2, you need to be a medic. This is just about who is allowed to start healing. It has no impact on what happens when you first aid someone. - Unless healing is interrupted, after the meter reaches 100%, it depends on the following circumstances how the healing works: 1. If you are a medic and have a Medikit, you heal the patient to 95% 2. If you are a medic and have no medikit, but a FAK, you heal him to 75%. FAK is used up 3. if you are NOT a medic, but have a FAK, you heal the patient to 60%, but he remains shaken (he will get 10% damage to hands). FAK is used up. 4. if you are NOT a medic and do not have a FAK, the patient is 40% healed, receives the penalty of 10% hand damage plus another 40% leg damage. So, it really makes a difference whether you are a medic or not Re: Psycho revive parameters - Variable - 06-27-2014 Thanks, that was really necessary! Re: Psycho revive parameters - Phantom - 06-27-2014 So in that case, if medic has a medkit, then medic won't need the FAKs? Re: Psycho revive parameters - Alwarren - 06-27-2014 (06-27-2014, 09:47 PM)Phantom link Wrote: So in that case, if medic has a medkit, then medic won't need the FAKs? No. Only if he doesn't have a medikit will he use a FAK. Re: Psycho revive parameters - Phantom - 06-27-2014 I might as well distribute all my FAKs to everyone else if I'm a medic in that case (unless I'll need that to full heal people after they're up) Re: Psycho revive parameters - Alwarren - 06-28-2014 (06-27-2014, 11:42 PM)Phantom link Wrote: I might as well distribute all my FAKs to everyone else if I'm a medic in that case (unless I'll need that to full heal people after they're up) You still need FAK's when a player is hit without going into agony. Re: Psycho revive parameters - Phantom - 07-06-2014 So I wonder what is the most optimal settings for Psycho's revive script that suits us best. I see if you revive someone, they get shitton of FAKs and added weight. Re: Psycho revive parameters - alias - 08-02-2014 bump I'd like to know too how to avoid inventory problems after revive or JIP. Any tips for good practice? Thanks. |