Comrades in Arms Discussion Board
Arma 3 Required Addons - Printable Version

+- Comrades in Arms Discussion Board (http://forum.ciahome.net)
+-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3)
+--- Forum: CiA Addon Requirements & Dedicated Servers (http://forum.ciahome.net/forumdisplay.php?fid=7)
+--- Thread: Arma 3 Required Addons (/showthread.php?tid=2585)

Pages: 1 2 3 4


Re: Arma 3 Required Addons - doveman - 10-18-2014

Updated to Task Force Radio 0.9.5. See previous post for link to instructions on copying the updated TS3 plugin.


Re: Arma 3 Required Addons - doveman - 10-21-2014

Updated first post as it was quite outdated.

Today's additions:
FHQ Map Draw updated (can now delete lines)
Added @Rails_CiA (needed for optics on certain weapons)

Also, make sure you have the latest All in ArmA Terrain Pack (v1.3).


Re: Arma 3 Required Addons - Alwarren - 10-22-2014

Do we update TFAR to 0.9.6?


Re: Arma 3 Required Addons - Variable - 10-22-2014

(10-22-2014, 08:38 AM)Alwarren link Wrote: Do we update TFAR to 0.9.6?
doveman, will people with PwS will update to 0.9.6 automatically?


Re: Arma 3 Required Addons - doveman - 10-22-2014

(10-22-2014, 10:47 AM)Variable link Wrote: doveman, will people with PwS will update to 0.9.6 automatically?
No, as I've set it to download 0.9.5 from our server, to avoid people auto-updating and give us a chance to wait and see if there are any reported issues before updating. I can change it back to download from PwS any time you want though.


Re: Arma 3 Required Addons - Variable - 10-22-2014

(10-22-2014, 01:27 PM)doveman link Wrote: No, as I've set it to download 0.9.5 from our server, to avoid people auto-updating and give us a chance to wait and see if there are any reported issues before updating. I can change it back to download from PwS any time you want though.
Good man, I suggest we wait then.


Re: Arma 3 Required Addons - Alwarren - 10-22-2014

So we're not updating?


Re: Arma 3 Required Addons - Variable - 10-22-2014

I say we rather wait for Sunday.


Re: Arma 3 Required Addons - Alwarren - 10-22-2014

Rogér Smile


Re: Arma 3 Required Addons - Variable - 10-22-2014

Ok, it seems like people are manually updating theirs to 0.9.6. Since it will be harder to make these people roll back, let's update ASAP. Server updating as we speak.
Note that the userconfig has changed!!!


Re: Arma 3 Required Addons - doveman - 10-22-2014

(10-22-2014, 08:48 PM)Variable link Wrote: Ok, it seems like people are manually updating theirs to 0.9.6. Since it will be harder to make these people roll back, let's update ASAP. Server updating as we speak.
Note that the userconfig has changed!!!


OK, will do.


I think I'll just set it back to retrieving the PwS version, as it's a waste of time uploading specific versions to our server if people are just going to update as soon as a new version comes out anyway and it's easy to rollback to older versions if needed with PwS.


Re: Arma 3 Required Addons - Variable - 10-23-2014

No, I wouldn't say that. The reason we are updating is that 9.6 seems to be stable. It's not guaranteed for future versions. Let's keep it on PwS, but after tomorrow's game please set it back to the CiA repo.
We don't want to auto update in the next major version until it's tested on games of other communities and proves to be stable Wink


Re: Arma 3 Required Addons - Outlawz7 - 10-23-2014

(10-23-2014, 08:50 AM)Variable link Wrote: We don't want to auto update in the next major version until it's tested on games of other communities and proves to be stable Wink


But we updated to 0.9.4 the afternoon it came out?


Arma 3 Required Addons - Variable - 10-23-2014

(10-23-2014, 08:52 AM)Outlawz7 link Wrote: But we updated to 0.9.4 the afternoon it came out?
THAT was the mistake we should avoid in the future.


Re: Arma 3 Required Addons - doveman - 10-23-2014

(10-23-2014, 08:50 AM)Variable link Wrote: No, I wouldn't say that. The reason we are updating is that 9.6 seems to be stable. It's not guaranteed for future versions. Let's keep it on PwS, but after tomorrow's game please set it back to the CiA repo.
We don't want to auto update in the next major version until it's tested on games of other communities and proves to be stable Wink


Sorry but you did say we should update because people were manually updating anyway and it would be harder to make them rollback, not because it's been shown to be stable, so I figured there's not much point serving a specific version to PwS users if we're going to update anyway just because non-PwS users have.

Anyway, people can select v0.9.6 on PwS and it won't update until they manually select a different version, so we can tell them to do that and not change it until we say to in the PwS thread. That seems easier as it doesn't rely on me updating the profile every time a new version is released, which might be a problem if I'm away on holiday or something. We can check tonight that everyone using PwS knows to do this and is subscribed to the PwS thread (and again on Sunday for anyone who's not around tonight), so I don't think it should be a problem.