FHQ Map Draw - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Addons & Mods (http://forum.ciahome.net/forumdisplay.php?fid=11) +--- Thread: FHQ Map Draw (/showthread.php?tid=2479) |
Re: FHQ Map Draw - doveman - 07-13-2014 Excellent! I've always thought it would be good to have a live 'pointer' when briefing. Re: FHQ Map Draw - Variable - 07-13-2014 (07-13-2014, 01:40 AM)Alwarren link Wrote: Hey all,Absolutely devilish! Looking forward to trying it tonight! Re: FHQ Map Draw - Alwarren - 07-13-2014 I'll have to give credit to Vara on for the mouse pointer idea... :-) Re: FHQ Map Draw - Varanon - 07-13-2014 (07-13-2014, 10:23 AM)Alwarren link Wrote: I'll have to give credit to Vara on for the mouse pointer idea... :-) Actually, blame dyslexci. I saw a video where he briefs his guys, and even though they can't see it, he's waving his mouse cursor around along the path they wish to take, so I thought it would be nice to be actually able to see that Re: FHQ Map Draw - doveman - 07-13-2014 (07-13-2014, 10:37 AM)Varanon link Wrote: Actually, blame dyslexci. I saw a video where he briefs his guys, and even though they can't see it, he's waving his mouse cursor around along the path they wish to take, so I thought it would be nice to be actually able to see that You thought right I actually thought it would be something that BIS would have to code into the engine, so I'm amazed that it's been done in a mod 8) Re: FHQ Map Draw - Variable - 07-13-2014 (07-13-2014, 10:53 AM)doveman link Wrote: You thought right I actually thought it would be something that BIS would have to code into the engine, so I'm amazed that it's been done in a mod 8)I'm going to show it to Karel Moricky Re: FHQ Map Draw - Alwarren - 07-13-2014 (07-13-2014, 10:53 AM)doveman link Wrote: You thought right I actually thought it would be something that BIS would have to code into the engine, so I'm amazed that it's been done in a mod 8)It's just a marker being moved. Nothing spectacular, but looks like a laser pointer on the map :-) Re: FHQ Map Draw - Alwarren - 10-20-2014 New version is on, first post updated. Deleting lines should now work. Re: FHQ Map Draw - doveman - 10-20-2014 (10-20-2014, 06:38 PM)Alwarren link Wrote: New version is on, first post updated. Excellent, that will help us keep our maps tidy I'll update the PwS profile. Re: FHQ Map Draw - Alwarren - 10-20-2014 Thanks! Re: FHQ Map Draw - Valhalian - 10-21-2014 Great! Can't wait to be able delete my lines =) Re: FHQ Map Draw - McGregor - 03-05-2015 Map Draw seems to have been broken by the lates update (1.40) :-\ Re: FHQ Map Draw - Alwarren - 03-05-2015 (03-05-2015, 03:27 PM)McGregor link Wrote: Map Draw seems to have been broken by the lates update (1.40) :-\ WTF? *sigh* I'll check it, thanks for the heads-up. Re: FHQ Map Draw - Alwarren - 03-16-2015 New version attached to post #1. Now works again with Arma 3 V1.40. Bonus movie: This just hit devbranch: Re: FHQ Map Draw - Den - 03-17-2015 (03-16-2015, 11:03 PM)Alwarren link Wrote: New version attached to post #1. Now works again with Arma 3 V1.40. Thanks for the update Alwarren!. Interesting to see the reticule, thanks for heads up. |