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FHQ Map Draw - Printable Version

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Re: FHQ Map Draw - doveman - 07-13-2014

Excellent! I've always thought it would be good to have a live 'pointer' when briefing.


Re: FHQ Map Draw - Variable - 07-13-2014


(07-13-2014, 01:40 AM)Alwarren link Wrote: Hey all,

I just updated the first post with a new version (1.2) of FHQ MapDraw. New features in this release:
  • Deleting of lines. Hover the mouse over a line and press the delete key to delete a line. There is a 10% border around the line segments to facilitate better hit rates Smile
  • Mouse cursor broadcast. Hold down the right shift key and move your mouse. This will show the cursor position as a triangle marker on all clients. Good for pointing out terrain features, directions, or other things.

Enjoy!
Absolutely devilish! Looking forward to trying it tonight!


Re: FHQ Map Draw - Alwarren - 07-13-2014

I'll have to give credit to Vara on for the mouse pointer idea... :-)


Re: FHQ Map Draw - Varanon - 07-13-2014

(07-13-2014, 10:23 AM)Alwarren link Wrote: I'll have to give credit to Vara on for the mouse pointer idea... :-)

Actually, blame dyslexci. I saw a video where he briefs his guys, and even though they can't see it, he's waving his mouse cursor around along the path they wish to take, so I thought it would be nice to be actually able to see that


Re: FHQ Map Draw - doveman - 07-13-2014

(07-13-2014, 10:37 AM)Varanon link Wrote: Actually, blame dyslexci. I saw a video where he briefs his guys, and even though they can't see it, he's waving his mouse cursor around along the path they wish to take, so I thought it would be nice to be actually able to see that

You thought right Wink I actually thought it would be something that BIS would have to code into the engine, so I'm amazed that it's been done in a mod  8)


Re: FHQ Map Draw - Variable - 07-13-2014

(07-13-2014, 10:53 AM)doveman link Wrote: You thought right Wink I actually thought it would be something that BIS would have to code into the engine, so I'm amazed that it's been done in a mod  8)
I'm going to show it to Karel Moricky


Re: FHQ Map Draw - Alwarren - 07-13-2014

(07-13-2014, 10:53 AM)doveman link Wrote: You thought right Wink I actually thought it would be something that BIS would have to code into the engine, so I'm amazed that it's been done in a mod  8)
It's just a marker being moved. Nothing spectacular, but looks like a laser pointer on the map :-)


Re: FHQ Map Draw - Alwarren - 10-20-2014

New version is on, first post updated.

Deleting lines should now work.


Re: FHQ Map Draw - doveman - 10-20-2014

(10-20-2014, 06:38 PM)Alwarren link Wrote: New version is on, first post updated.

Deleting lines should now work.


Excellent, that will help us keep our maps tidy Smile


I'll update the PwS profile.


Re: FHQ Map Draw - Alwarren - 10-20-2014

Thanks!


Re: FHQ Map Draw - Valhalian - 10-21-2014

Great! Can't wait to be able delete my lines =)


Re: FHQ Map Draw - McGregor - 03-05-2015

Map Draw seems to have been broken by the lates update (1.40)  :-\


Re: FHQ Map Draw - Alwarren - 03-05-2015

(03-05-2015, 03:27 PM)McGregor link Wrote: Map Draw seems to have been broken by the lates update (1.40)  :-\

WTF?
*sigh* I'll check it, thanks for the heads-up.


Re: FHQ Map Draw - Alwarren - 03-16-2015

New version attached to post #1. Now works again with Arma 3 V1.40.

Bonus movie: This just hit devbranch:



Re: FHQ Map Draw - Den - 03-17-2015

(03-16-2015, 11:03 PM)Alwarren link Wrote: New version attached to post #1. Now works again with Arma 3 V1.40.

Bonus movie: This just hit devbranch:


Thanks for the update Alwarren!.


Interesting to see the reticule, thanks for heads up.