Powderburn Coop Campaign - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Releases (http://forum.ciahome.net/forumdisplay.php?fid=9) +--- Thread: Powderburn Coop Campaign (/showthread.php?tid=2363) |
Powderburn Coop Campaign - Lightspeed - 05-15-2013 Hope to try them with you all this weekend at 4 am Re: Two more missions ready - Anthropoid - 05-15-2013 (05-15-2013, 03:40 AM)Lightspeed link Wrote: Hope to try them with you all this weekend at 4 am That was a damn fun mission last time Lightspeed! Looking forward to the next one. Quote:at 4 am<-- THAT is some dedication right there! Two more missions ready - Variable - 05-15-2013 Great news Feel free to use our "Custom user missions" board to post about them (you can attach the pbo's to your post). Re: Two more missions ready - Lightspeed - 05-15-2013 Not sure how many from CIA will be on Fri night but is it ok if a few guys from Legion of Sparta join in to try the missions? Re: Two more missions ready - Variable - 05-16-2013 We are usually around 10 players on Friday lately. Sure! Bring them on. Just have them read the rules please and PM us (any member will do) for the password. Re: Two more missions ready - Lightspeed - 05-17-2013 I will upload 2 missions tonite. Note: lingor 1.5 is out which will not affect current missions but will be required for future missions. Re: Two more missions ready - Lightspeed - 05-17-2013 3 missions - http://www.2shared.com/file/BWemCctM/PBmissions.html Re: Two more missions ready - Variable - 05-17-2013 (05-17-2013, 09:48 AM)Lightspeed link Wrote: 3 missions - http://www.2shared.com/file/BWemCctM/PBmissions.htmlMissions up on the server! Re: Two more missions ready - Lightspeed - 05-17-2013 Gr8 mission test again. A few tweaks thanks to some great suggestions and its done. Re: Powderburn Coop Campaign - Variable - 10-21-2013 Lightspeed! We completed Black Pearl last night. Good fun! Two bugs: The first objective didn't complete until we blew up the wooden crates AND all the vehicles. I think the truck and the crates should be enough since the players would sometimes like to take the Deshka Pickup with them, as we did. The objective completed for us when the pickup left the target area, and the crates and the other vehicles were destroyed. The trafficker we had to arrest didn't follow the leader's command and stayed in his hands-behind-neck posture. We had to teleport-hack him to the extraction zone in order to complete the mission. |