fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Releases (http://forum.ciahome.net/forumdisplay.php?fid=9) +--- Thread: fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission (/showthread.php?tid=2235) |
fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission - wolfenswan - 08-04-2012 Hey CIA! After a two days scripting binge and one too many headache caused by Arma's locality fun I've completed my first fully dynamic mission. I made it with a variety of play styles in mind and it should work well with any player count. Here's my Overview from the ARPS forum: Quote:Somewhere in Chernarus a Mi-8 carrying valuable intel has been shot down by Guerillas. A russian platoon is mobilized to locate and secure the crash site. Once the data has been downloaded and picked up they have to exfil again. During the entire process Guerillas will assault the crash site on foot and in light vehicles. I think I've managed to track down any gamebreaking bugs so all that I need is feedback on difficulty and balancing. Depending on amount of players I'd suggest ditching the regular army units and going straight for a Spetsnatz HALO Jump + Hind Exctraction or using the grounded team or a mixture thereof. I hope you enjoy it and I'm looking forward to your feedback. -Wolfenswan Re: fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission - Variable - 08-05-2012 Thanks a lot Wolfenswan! Does the mission incorporate any sort of respawnvive? Re: fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission - wolfenswan - 08-05-2012 Nope, it uses kegetys' spectator script you might know from other folk/F2 missions. It's JIP-compatible in theory, apart from the markers indicating the wreckage. Re: fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission - wolfenswan - 08-07-2012 updated to v10. Having some problems with addAction that only appears with a lot of players, still trying to pin it down. This update *should* fix it. Re: fkco_co80_poctalon - fully dynamic and customizable CSAR/TRAP mission - Variable - 08-09-2012 Thanks Wolfenswan, updating! |